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Technical Artist Jobs

30 Job Offers

Senior Character Technical Artist
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Join Xbox Studios in Vancouver as a Senior Character Technical Artist. You will design and maintain the character, rigging, and animation pipeline, ensuring visual quality and performance. The role requires AAA game experience, expertise in tools like Maya, and strong rigging skills. Collaborate ...
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Canada , Vancouver
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114400.00 - 203900.00 CAD / Year
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Microsoft Corporation
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Game Technical Artist
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Join AMC Studio in Bucharest as a Technical Artist for AAA games. Develop tools, optimize art pipelines, and solve technical challenges for titles like The Witcher 3 and Call of Duty. Requires 3+ years of experience, Unreal Engine proficiency, and strong C++/C# skills. Enjoy a competitive salary,...
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Romania , Bucharest
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Not provided
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AMC Studio
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Technical Artist
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Join our team in Los Angeles as a Technical Artist, bridging art and engineering. You will optimize workflows in Unreal, create custom tools, and ensure high-performance content. We offer mentorship, generous healthcare, and a collaborative, fast-paced environment.
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United States , Los Angeles
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80000.00 - 130000.00 USD / Year
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Magnopus
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Technical Artist
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Join our team in Istanbul as a Technical Artist, bridging art and engineering. You will create optimized shaders, lighting, and materials in Unity for stunning mobile games. Collaborate with artists and developers to enhance visual quality and performance. Strong Unity skills with Shader Graph an...
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Turkey , Istanbul
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Not provided
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Ace Games
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Technical Artist
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Join Luma's Applied team as a Technical Artist in Palo Alto. Bridge frontier AI research and creative application, defining production workflows and fine-tuning strategies. You'll architect ComfyUI pipelines, implement LoRA techniques, and ensure exceptional aesthetic quality for millions of crea...
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United States , Palo Alto
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125000.00 - 250000.00 USD / Year
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Luma AI
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Technical Artist
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Join a premier gaming studio as a Technical Artist for a 6-12 month remote contract. Utilize your 5+ years of experience in AAA/mobile games, expertise in Maya, Python, and Unreal Engine to build foundational pipelines and tools. This West Coast role offers competitive benefits including medical ...
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United States , Los Angeles
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47.00 - 62.00 USD / Hour
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Onward Search
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Technical Artist
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Join a premier gaming studio as a Technical Artist for a 6-12 month remote contract. Leverage 5+ years of experience in AAA/mobile games, with expertise in Maya, Python, and Unreal Engine. Support artists, develop pipelines, and enjoy comprehensive benefits while working West Coast hours.
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United States , Los Angeles
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47.00 - 62.00 USD / Hour
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Onward Search
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Technical Artist
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Join Climax Studios in London as a Technical Artist on a 12-month FTC. Utilize your Unreal 4, Maya, and shader expertise to optimize art pipelines and collaborate with code/art teams. Enjoy excellent benefits in a state-of-the-art studio, contributing to innovative game development.
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United Kingdom , London
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Not provided
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Climax Studios
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Technical Artist
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Join Climax Studios in Liverpool as a Technical Artist. You will optimize art pipelines, create shaders/blueprints in Unreal, and collaborate with art/code teams. We seek an expert in Maya, VFX, and shader optimization with a strong portfolio. Enjoy excellent benefits in our state-of-the-art Albe...
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United Kingdom , Liverpool
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Climax Studios
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Senior Technical Artist (Generalist)
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Join Elsewhere Entertainment as a Senior Technical Artist. Leverage 8+ years of experience to bridge art and engineering, developing tools and optimizing pipelines for a new AAA IP. Apply your expertise in DCC tools, scripting, and performance to solve creative challenges in a collaborative, resp...
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Activision
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About the Technical Artist role

Technical Artist jobs sit at the dynamic intersection of art, engineering, and production, serving as a critical bridge that ensures creative vision is realized within the technical constraints of real-time engines. Professionals in this role are the problem-solvers who enable artists and designers to work efficiently while maintaining high visual fidelity and performance standards. A Technical Artist’s core mission is to optimize the content creation pipeline—designing, building, and maintaining tools that automate repetitive tasks, enforce asset standards, and streamline workflows across disciplines like modeling, animation, lighting, and visual effects.

Common responsibilities span a wide spectrum. Technical Artists often develop proprietary scripts and plugins using languages such as Python, C#, or C++ to expedite asset import, export, and validation. They create and manage complex asset templates, shaders, and material setups that balance visual quality with runtime performance. A significant portion of the role involves performance profiling: analyzing memory, CPU, and GPU budgets, advising artists on LOD (level of detail) strategies, texture compression, and streaming guidelines to ensure content runs smoothly on target hardware. They also troubleshoot day-to-day production issues, offering hands-on support to art teams, and maintain thorough technical documentation that communicates best practices across departments. In many studios, Technical Artists collaborate closely with engineers to diagnose rendering bottlenecks and with designers to prototype new visual features.

The typical skill set for Technical Artist jobs requires a hybrid background. A strong candidate possesses deep familiarity with Digital Content Creation (DCC) tools like Maya, 3ds Max, Blender, Houdini, or Substance Designer, alongside a solid grasp of real-time engine architecture, commonly in Unreal Engine or Unity. Proficiency in scripting and object-oriented programming is essential for tool development. Perhaps most importantly, a Technical Artist must understand the trade-offs between visual quality and performance—knowing how an authoring decision in a DCC tool will impact runtime cost. Excellent communication skills are paramount, as the role demands translating complex technical constraints into actionable guidance for artists and explaining artistic needs to engineers. Adaptability and a proactive, analytical mindset are also highly valued, as production environments require quick iteration and creative problem-solving.

In summary, Technical Artist jobs are ideal for those who enjoy working at the crossroads of creativity and technology, building the underlying systems that empower teams to create stunning, optimized interactive experiences. This profession is essential in game development, virtual production, and any field where real-time 3D content must be both beautiful and performant.