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Game Designer Jobs (On-site work)

115 Job Offers

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Executive Trainer
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Vietnam , Ho Chi Minh (Ho Tram Commune)
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The Grand Ho Tram
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Technical Artist
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Turkey , Istanbul
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Ace Games
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Engine Programmer
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Canada , Quebec
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Larian Studios
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Engine Programmer
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Warsaw; Guildford
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Larian Studios
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Concept Artist
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United States , Redmond
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51.00 - 56.00 USD / Hour
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Aquent
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VIP Services Concierge
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United States , San Bernardino
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15.50 - 19.75 USD / Hour
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OysterLink
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Career Kickstarter: Trading
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Netherlands , Amsterdam
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Optiver
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3D Environment Artist
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India , Gurugram
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Keywords Studios
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Activities Coordinator
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United States , Garden City
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Capital Vacations
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Head of Creative Studio
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Finland; United Kingdom , Helsinki; London
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Supercell
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Senior Systems Administrator
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United States , Santa Monica
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149000.00 - 187200.00 USD / Year
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Naughty Dog
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Rf Solution Architect
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United States , Philadelphia
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124989.00 - 139989.00 USD / Year
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BayOne Solutions
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Game Developer Intern
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Italy , Milan
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800.00 EUR / Month
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AnotheReality
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Principal LLM Engineer
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Finland , Helsinki
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Supercell
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Senior Tools Programmer, Game Engine
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Finland , Helsinki
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Supercell
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3D Environment Lead
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India , Gurugram
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Keywords Studios
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Content Producer
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Australia , Melbourne
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Easygo Gaming
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Senior Product Designer - Sportsbook
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Australia , Melbourne
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Easygo Gaming
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Staff Software Engineer - Mobile
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Australia , Melbourne
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Easygo Gaming
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Product Design Intern
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United States , NYC or SF
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Brilliant
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Explore the creative and technical world of game designer jobs, where imagination meets interactive systems. A game designer is the architect of the player's experience, responsible for crafting the core vision, rules, and mechanics that define a game. This profession sits at the intersection of art, psychology, and technology, requiring a unique blend of creative storytelling and analytical problem-solving. Professionals in these roles translate high-concept ideas into engaging, playable realities, ensuring every element from character movement to reward systems contributes to a compelling whole. The typical responsibilities of a game designer are diverse and evolve throughout a project's lifecycle. Initially, they are involved in conceptualization, pitching ideas, and creating foundational design documents that outline the game's world, narrative, and core loops. They design and balance complex systems—such as economy, progression, and combat—often using scripting tools within engines like Unity or Unreal to build prototypes and validate mechanics. Collaboration is central to the role; designers work closely with artists, programmers, writers, and producers to ensure the design vision is feasible and clearly communicated. They also create detailed documentation, wireframes for UI/UX, and continually iterate based on playtesting feedback and data analytics to refine the player journey. Common skills and requirements for game designer jobs include a deep passion for and understanding of games across genres, coupled with strong analytical abilities to deconstruct why games work. Excellent communication skills are non-negotiable, as designers must articulate complex ideas to both technical and non-technical team members and stakeholders. Proficiency in industry-standard tools, including game engines (with basic scripting knowledge) and design software like Figma, is often expected. A solid grasp of user experience (UX) principles, player psychology, and gamification techniques is highly valuable. While portfolios demonstrating design thinking—through documentation, mods, or personal projects—are crucial for entry-level roles, senior positions typically require several years of proven experience, leadership capabilities, and the ability to mentor others. Whether specializing in systems, narrative, level, or UX design, successful candidates are perpetual problem-solvers, team players, and lifelong students of interactive entertainment, ready to shape the future of play in a dynamic industry.

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