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Game Designer Jobs (On-site work)

12 Job Offers

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Game Designer Intern
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Join thatgamecompany as a Game Design Intern in Shanghai and create emotionally resonant gameplay experiences. Requires a game design degree in progress, 6+ months experience, 3D software skills, and onsite availability for 2+ months.
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Game Designer - Midcore Games - China
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Voodoo seeks a Game Designer for midcore mobile games in Beijing, China. Requires 3+ years in gaming, F2P/RPG experience, and LiveOps skills. Join a new studio shaping a high-potential title.
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[UPLIVE Company] Game Designer (Liveops)
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Join UPLIVE in Ho Chi Minh City as a Game Designer (LiveOps). Use 1-2 years of mobile game design experience, data analysis, and monetization expertise to shape engaging player experiences. Competitive salary, 30% profit bonus, and premium benefits await.
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Game Designer (Mobile)
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Canada, Montreal
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Senior Game Designer
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Turkey, Beşiktaş
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Senior Game Designer
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Indonesia, Jakarta Selatan
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Game Designer
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Indonesia, Jakarta Selatan
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[UPLIVE Company] LEVEL DESIGNER (MUSIC GAME)
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[LiveOps Team] Senior Game Designer (Base in HCMC)
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Game Designer - Cofounder
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Senior Game Designer
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Sr. Game Designer
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Senior Game Designer sought in Shanghai to lead core gameplay design for major titles like Call of Duty. Requires 6+ years experience, deep knowledge of Chinese gamers, and expertise in system, numerical, and level design. Drive project direction, collaborate with cross-functional teams, and shap...
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About the Game Designer role

Explore the creative and technical world of game designer jobs, where imagination meets interactive systems. A game designer is the architect of the player's experience, responsible for crafting the core vision, rules, and mechanics that define a game. This profession sits at the intersection of art, psychology, and technology, requiring a unique blend of creative storytelling and analytical problem-solving. Professionals in these roles translate high-concept ideas into engaging, playable realities, ensuring every element from character movement to reward systems contributes to a compelling whole.

The typical responsibilities of a game designer are diverse and evolve throughout a project's lifecycle. Initially, they are involved in conceptualization, pitching ideas, and creating foundational design documents that outline the game's world, narrative, and core loops. They design and balance complex systems—such as economy, progression, and combat—often using scripting tools within engines like Unity or Unreal to build prototypes and validate mechanics. Collaboration is central to the role; designers work closely with artists, programmers, writers, and producers to ensure the design vision is feasible and clearly communicated. They also create detailed documentation, wireframes for UI/UX, and continually iterate based on playtesting feedback and data analytics to refine the player journey.

Common skills and requirements for game designer jobs include a deep passion for and understanding of games across genres, coupled with strong analytical abilities to deconstruct why games work. Excellent communication skills are non-negotiable, as designers must articulate complex ideas to both technical and non-technical team members and stakeholders. Proficiency in industry-standard tools, including game engines (with basic scripting knowledge) and design software like Figma, is often expected. A solid grasp of user experience (UX) principles, player psychology, and gamification techniques is highly valuable. While portfolios demonstrating design thinking—through documentation, mods, or personal projects—are crucial for entry-level roles, senior positions typically require several years of proven experience, leadership capabilities, and the ability to mentor others. Whether specializing in systems, narrative, level, or UX design, successful candidates are perpetual problem-solvers, team players, and lifelong students of interactive entertainment, ready to shape the future of play in a dynamic industry.