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Come join us as a UX/UI Designer to help shape the user experience within our Unreal Engine 4 and 5 simulations. This role is UK based remote only. You will work closely with our Lead, UI team and Engineers to assist in the design, creation and implementation of game menu systems and related overlays for in-game features. The successful candidate will be experienced working in a user interface design position in the video games or interactive website creative industries, with good technical abilities, knowledge of the UE4 or UE5 editor and excellent attention to detail.
Job Responsibility:
Design wireframes, user flows, prototypes, and high-fidelity mock-ups for in-game interfaces and menus
Create and maintain UI/UX documentation and style guides
Present variations in style and accessibility
Translate gameplay systems and mechanics into clear and engaging user experiences
Design and craft required art assets for use in UI creation
Assist the UI team in the creation of UI design bibles, feature mock-ups, and screen menu designs
Work collaboratively with game designers and engineers to provide the best iterations of game interfaces
Rapidly iterate upon design implementations to ensure the most intuitive experience is presented to the player
Ensure consistency and usability across platforms (PC, console, mobile)
Requirements:
Professional use of design & prototyping tools such as Figma and Adobe Package programs (Illustrator, Photoshop)
Proficiency of other software tools like Miro and Confluence
A portfolio that contains strong UX & UI visual design
Excellent and proven graphic and information design background
Experience in design/prototyping of motion graphics beneficial (After Effects, Animate CC, etc)
Strong Usability Design/Test experience
Knowledge and practical use of UE4 or 5 and Blueprints is desirable
4+ years of experience working in the games industry
Must be a creative but practical problem solver
Must be resourceful, self-motivated and organised
Up-to-date with UX/UI trends in gaming and similar industries
Nice to have:
Experience in design/prototyping of motion graphics beneficial (After Effects, Animate CC, etc)
Knowledge and practical use of UE4 or 5 and Blueprints is desirable
What we offer:
Work where you work best – Remote, Hybrid or in Office
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