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Our UX Research team is designing for the broad spectrum of human needs, which requires us to understand the behaviors of the people behind them. Our researchers tackle some of the most complex challenges to gain further insights into how people interact with each other and the world around them, and work collaboratively to contribute new ideas to products that impact the experiences of billions of people on a global scale. This job description represents different full-time roles across Meta. We use a variety of qualitative and quantitative methods to accomplish our goals, including surveys, focus groups, field studies, usability tests, and 1:1 interviews. We value a wide-range of perspectives and stem from many different backgrounds. We’re looking for great communicators who are knowledgeable about research devoted to understanding people, and curious about the relationship between technology and society.
Job Responsibility:
Work closely with product and business teams to identify research topics
Act as a thought leader in the domain of research, while advocating for the people who could use our products
Design and execute end-to-end custom primary research using a wide variety of methods
Design studies that address both user behavior and attitudes
Effectively manage and prioritize research plans through ambiguous and fast-changing environments, align and efficiently execute critical insights and work with a large group of stakeholders
Generate insights that both fuel ideation and evaluate designs
Requirements:
Bachelor’s degree with 7+ years of relevant experience in user experience, applied research, product research and/or development, Master’s degree and 5+ years relevant experience, or a PhD and 2+ years of relevant experience
Experience coding with R, SQL, STATA, SPSS or equivalent
Experience with survey design and response effects
Experience applying statistical analysis methods such as Regressions, ANOVA, and T-Tests
Interest in and experience executing hands-on, primary research
Nice to have:
Degrees in a human behavior related field, such as Human-Computer Interaction, Psychology, Sociology, Communication, Information Science, Media Studies, Computer Science, or Economics