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You will act as an Interactive Experience Designer, working closely with multimedia directors and interactive experts. Your main mission: to imagine, structure, prototype, and test innovative participatory experiences, rooted in human interactions, group dynamics, and emerging technologies. You will bridge the gap between creative vision, user needs, and technical/technological constraints. You will be responsible for defining interactive concepts, interfaces, and interaction mechanics, in collaboration with the project teams. As an expert in trends, innovation, and experimentation, you excel in experience architecture, real-world UX (physical + digital), and the design of engaging interactions. You have a deep understanding of human behavior, collective participation, and immersive environments.
Job Responsibility:
Actively participate in the creative process by proposing interactive, participatory, and avant-garde experience concepts
Collaborate with internal teams to ensure a fluid, coherent, and engaging experience, both physical and on-screen
Contribute to the scripting, the definition of interaction mechanics, and the overall UX framework of the projects
Propose, test, and iterate interactive solutions based on user observation, group dynamics, and game psychology
Identify risks and friction points related to the experience and recommend realistic, elegant, and innovative solutions
Develop visual concepts: storyboards, moodboards, interaction diagrams, interfaces, and mock-ups
Design interactive prototypes (narrative, technological, immersive) and structure user flows, wireframes, and functional diagrams when relevant
Set up user tests, analyze behaviors, and consolidate these learnings in an internal knowledge base
Contribute to the definition and documentation of best practices in interactive experience, UX, and participatory design
Ensure the governance of an internal reference library: templates, interaction patterns, testing standards
Maintain constant monitoring of UX, interactive design, emerging technologies, cultural trends, and game mechanics
Act as an expert resource for the team: training, alignment, and coaching on UX and interactive design
Support Scrum teams to ensure that the internal interactive offering evolves according to vision, coherence, and user value
Contribute to elevating the quality of projects, interactively, aesthetically, and technologically
Perform any other related task relevant to the role
Requirements:
Minimum 5 years of experience in interactive experience UX, interaction design, or design of immersive environments or UX interaction design (portfolio is essential)
Concrete experience in projects that take place in the real world (installations, events, immersive spaces, physical environments) and mastery of hybrid pathways (physical + digital)
Solid experience in planning, directing, and analyzing user tests
Proficiency in prototyping tools (Figma, Adobe CC) and ease in communicating ideas via wireframes, user journeys, diagrams, and prototypes
Strong ease in visual communication (sketching, storyboards, diagrams, moodboards)
Solid knowledge of interaction mechanics, collective behavior, and game principles
Excellent command of spoken and written French and English
Nice to have:
Understanding of physical technologies, connected objects, sensors, tangible interfaces, and software systems
Knowledge or interest in creative AI, augmented UX, and emerging technologies
Skills in visual content creation (2D, 3D, motion design, generative)
Knowledge or interest in TouchDesigner, Unity, Unreal Engine, Web
What we offer:
Hybrid work mode to optimize work-life balance
Group insurance benefits for you and your family
Wellness account allowing you to claim personal expenses
inspiration account
Free access to Dialogue telemedicine service, to quickly respond to your health concerns and those of your family
5 paid sick days per year
Personalized training and skills development plan through the Moment Factory School
Daily meals at reduced cost, snacks, and coffee available at all times
Studio Life Department, a catalyst for employee wellness initiatives (physical, mental health, social activities, etc.)
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