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Unity Game Developer

Romania, Bucharest B2B · Job Posted January 05, 2026
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Job Description

We are looking for a mid-level Unity Developer to join the team full-time in a hybrid role focused on bug fixing, validation, and small feature polish. This developer will work closely with QA and the existing Unity team to identify, reproduce, and resolve low-complexity, high-repro issues, and to maintain build quality throughout development.

Job Responsibility

  • Investigate and fix simple, high-repro Unity bugs across gameplay, UI, tools, or logic
  • Reproduce issues reported by QA and validate fixes directly in the project
  • Collaborate daily with QA (GlobalStep team) to understand expected behavior and game context
  • Trigger new Unity builds after fixes and ensure they meet stability expectations
  • Implement small improvements or polish tasks when required
  • Maintain clean and well-structured code aligned with project standards
  • Communicate clearly with designers, QA, and other developers regarding the status of fixes

Requirements

  • +3-4 years of experience as a Unity Developer (C#)
  • Good understanding of Unity workflows: prefabs, scenes, components, debugging
  • Ability to quickly identify and resolve low-complexity issues
  • Strong debugging and problem-solving skills
  • Comfortable collaborating with QA teams and working with issue trackers
  • Ability to produce small features or polish tasks when requested
  • Good communication skills and ability to work independently within a team

Nice to have

  • Experience on shipped games or prototypes
  • Familiarity with version control (Git) and basic CI build usage
  • Understanding of gameplay systems and UI frameworks in Unity

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