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We are looking for a UI/UX Designer to work on our hit game ‘Idle Bank Tycoon’.You will be part of our IBT Team, contributing to a game with over 60 million downloads. In this role, you will design screens, flows, and prototypes, conduct playtests, and refine user-centric designs. Working in an agile, fast-paced environment, you’ll help identify and develop future features by gaining a deep understanding of our player needs and motivations. By leveraging data, player insights, and F2P expertise, you’ll ensure the game remains intuitive, visually polished, and highly engaging - always keeping the player experience at the heart of every decision.
Job Responsibility:
Work closely with product and cross-functional teams to enhance player experiences
Create concepts, prototypes, user flows, and mockups for existing and new features
Design and maintain UI Assets, icons, interactive elements, and UI/UX documentation
Use player feedback, data, and usability testing to refine designs
Proactively propose and evaluate design improvements with product impact in mind
Be an active contributor in improving design team processes
Conduct surveys and research, translating player insights into design actions
Organize UI layouts and content hierarchies for usability, consistency, and navigation
Requirements:
Prior experience in the gaming industry
Experience in interface design and user flows, showcased by your portfolio
Good understanding of design and perception principles
Strong visual design skills, capable of creating low and high fidelity mockups
Proficiency in Photoshop, Illustrator, Figma, or similar design tools
Skilled in creating wireframes, user flows, prototypes, and conducting user tests
Excellent communication and experience working in a fast-paced environment
Actively plays mobile games and keeps up with industry trends
Player-centric mindset
Nice to have:
Basic knowledge of game design, human psychology, and behavioral science
Experience in organizing and conducting usability tests and player research
Experience in creating and implementing UI assets and animations in Unity