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Technical Motion Capture Animator

United Kingdom, Portsmouth · Job Posted May 05, 2026
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Job Description

We are seeking an experienced Technical Mo Cap Animator, you will create high-quality animation using performance capture data for characters, creatures, and cinematic scenes. This is an exciting opportunity to work with a team of passionate and experienced developers on a AAA project.

Job Responsibility

  • Clean, process, and retarget captured data to digital character rigs
  • Collaborate with directors, animators, and tech artists to refine performance quality
  • Integrate animations into the engines
  • Troubleshoot mo cap rigs, and markers etc
  • Ensure animation quality meets artistic and technical standards across all assets
  • Work with the wider art, design and code teams to champion best technical practices
  • As part of reviews, able to provide constructive critique and solutions
  • Ability to self-motivate as-well-as motivate other members of the team.

Requirements

  • Experience working as a Technical/ Mo Cap Animator on at least one published AAA console title
  • Extensive experience with MotionBuilder and Maya
  • Proven experience with mocap clean up tools
  • Understanding of human anatomy, body/ creature mechanics, and all animation principles
  • Proven experience working within Unreal Engine 5.

What we offer

  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

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