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Technical Designer

Germany, Frankfurt · Job Posted February 20, 2026
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Job Description

Crytek is looking for a passionate and experienced Technical Designer to work on Hunt: Showdown in our new state-of-the-art office in Frankfurt, Germany. As a Technical Designer, you will communicate between all departments involved with the project and implement complex, cutting edge gameplay features in cooperation with them.

Job Responsibility

  • Design, implement and drive complex gameplay features and systems using visual scripting and other proprietary tools
  • Create and maintain asset databases, using CRYENGINE
  • Contribute creative design ideas to the project
  • Participate in team playtests around new features
  • Iterate on functionality based on feedback
  • Work with other departments to ensure all required resources are scheduled and delivered
  • Be a technical knowledge source for other members of the development team
  • Contribute tool and workflow improvement ideas
  • Work closely with QA to debug systems

Requirements

  • 3+ years of professional work experience in the game industry in a Technical Design capacity
  • Excellent technical skills
  • Strong Game Design skills
  • Experience with (visual) scripting
  • Strong passion for FPS
  • Experience with AI design
  • Strong documentation ability
  • Team player, self-driven and willing to learn
  • Solid English skills, good communication skills with strong affinity for transparency
  • Relocation to Frankfurt

Nice to have

  • Strong math skills
  • Knowledge in C++ or other programming languages
  • Experience with live service games
  • Experience with character or art pipelines and workflows

What we offer

  • Career Path
  • Relocation Support (relocation budget, flight coverage, visa/permit/authority assistance, settling-in help)
  • Company Apartment (first three months)
  • Public Transport Pass
  • Gym Card (Fitness First membership)
  • State-of-the-art Office
  • Equal Opportunity & Inclusion
  • German Classes
  • Events (starter breakfasts, parties, Gamescom trip)
  • Vacation Days (24 days per year, increasing up to 28)

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