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We are looking for a skilled Technical Artist to join our team on a long-term contract basis. In this role, you will contribute to the development of interactive and visually engaging assets for a healthcare education platform. The ideal candidate will have a strong technical background in Unity and 3D asset workflows, with a focus on creating high-quality visuals optimized for performance on lower-end hardware.
Job Responsibility:
Develop and optimize 3D assets within Unity to ensure seamless integration and functionality
Manage Unity’s humanoid workflows, including animation controllers and prefabs, to enhance project performance
Convert and integrate 3D assets using appropriate file formats while maintaining visual fidelity
Collaborate with artists and developers to balance realism and performance objectives
Optimize assets to meet performance standards on lower-end hardware without compromising quality
Make strategic decisions regarding realism and stylization to align with project deadlines and goals
Utilize Autodesk tools such as Maya or 3ds Max for asset creation and refinement
Apply scripting knowledge in Python/Pymel and C# to streamline workflows and enhance functionality
Ensure all assets meet technical requirements and adhere to performance benchmarks
Requirements:
At least 1-2 years of experience working with Unity, including its asset pipeline and workflows
High school diploma or equivalent educational qualification
Proficiency in Unity humanoid workflows, animation controllers, and prefabs
Familiarity with Autodesk products like Maya and 3ds Max for asset development
Basic knowledge of Python/Pymel scripting and C# programming
Understanding of 3D optimization techniques to enhance performance on various hardware
Ability to balance visual realism and stylization based on project needs
Strong organizational and communication skills to collaborate effectively within a development team
What we offer:
medical, vision, dental, and life and disability insurance