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Technical Artist

Disbelief

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Location:
United States, Chicago

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Category:
IT - Software Development

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Contract Type:
Not provided

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Salary:

83000.00 - 100000.00 USD / Year

Job Description:

Currently, we’re looking for a Technical Artist. This opportunity is for a full-time position in Chicago, IL. Technical Artists at Disbelief are self motivated problem solvers. Our technical artists are equally capable of discussing performance, rendering and gameplay issues with engineers, as they are in critique and creative discussion with the artist and designers. They act as a bridge between the technical and artistic aspects of game development, empowering both programming and art to achieve more than either could on their own. Our Technical Artists work in a variety of areas including scripting for tools and gameplay, modeling, materials, texturing, animation, FX, UI, and writing documentation.

Job Responsibility:

  • Solve technical problems from an artist’s point of view
  • Solve performance problems while championing visual quality standards
  • Act as a bridge between art, engineering and gameplay teams
  • Continue to explore new software and techniques, including novel solutions
  • Prototype new workflows and systems
  • Make improvements to existing pipelines as part of a team
  • Clearly communicate your work to others
  • Estimate the time it takes to complete tasks

Requirements:

  • Degree in Art, Tech Art, or equivalent experience
  • Formal training writing code/script
  • Excellent communication skills, both verbal and written
  • 1+ years in game development, or 3+ in a related industry
  • Understanding of real time rendering
  • Experience with version control with Perforce, Git, or equivalent
  • Portfolio demonstrating AAA quality technical art ability
  • Portfolio demonstrating gameplay or pipeline scripting
  • Portfolio demonstrating proficiency in cross disciplinary tasks

Additional Information:

Job Posted:
December 08, 2025

Employment Type:
Fulltime
Work Type:
Hybrid work
Job Link Share:
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