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Technical Artist

United States, Los Angeles 47.00 - 62.00 USD / Hour · Job Posted January 22, 2026
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Job Description

You’ll join the Character-Based Artist Studio Team to help build foundational ideas and concepts for a leader in the gaming industry including e-sports, e-tournaments, and entertainment. This is a 6 - 12 month opportunity. The role is located in Los Angeles, California and is remote working West Coast Hours.

Job Responsibility

  • Provide technical support to Artists and collect data to further improve the tools they use
  • Identify and build foundational pipelines and tools
  • Identify gaps in tools & workflows and make recommendations to leadership for targeted improvements
  • Collaborate with Production to develop a long-term strategy to maintain and evolve the art workflows
  • Build relationships with the Artists and Engineers to understand their needs and provide consultation on tool and pipeline development
  • Provide guidance and support to Technical Artists in the form of code reviews, testing, and feedback

Requirements

  • 5+ years of professional experience as a Technical Artist in Games or Related Industries
  • Experience in Mobile and or AAA Development (high-budget, high-profile video games)
  • Expertise in content creation and tool development in Digital Content Creation Software Tools especially Maya, Photoshop, and Substance Designer/Painter
  • Proficiency in Python Programming & working in Unreal Engine
  • Candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an Art Test
  • Strong understanding of the Game Asset Art Pipeline

What we offer

  • Medical, Dental, and Vision Insurance
  • Life Insurance
  • 401k Program
  • Commuter Benefit
  • eLearning
  • Education Reimbursement
  • Ongoing Training & Development

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