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As a Senior Motion Designer within the HID Advanced Team, you will define how motion brings GM’s web and mobile emerging digital experiences to life. This is a senior individual contributor role where craft is strategy: your motion systems, interaction behaviors, and visual language will shape how millions of people perceive and experience GM products. You’ll operate at the intersection of product design, design systems, storytelling and advanced graphics—combining narrative, interaction, and technology into a coherent motion language.
Job Responsibility:
Leverage motion as a concepting medium to create new experiences
Push the boundaries of the end-to-end motion language across web and mobile apps
Contribute to designing motion systems that are expressive, performant, and accessible, and that scale across platforms and teams
Act as a craft leader, setting standards for motion excellence, and influencing product direction through the clarity and sophistication of your work
Build Advanced Motion & Visual Explorations
Design and produce advanced motion graphics, procedural animations, particle systems, and simulations for product and storytelling contexts
Build dynamic, data-driven visuals using tools such as Houdini, Maya, Cinema 4D, or similar
Prototype and deliver motion optimized for real-time deployment and performance constraints (web, mobile, in-app surfaces, and emerging platforms)
Explore emerging technologies including GPU-driven visuals, AI-generated motion, custom shaders, and novel rendering techniques
Experiment with new visual languages that differentiate GM’s digital presence while aligning to brand and accessibility standards
Act as a motion subject-matter expert for cross-functional teams
help frame problems and define what “great” looks like
Requirements:
7+ years experience in node-based animation, motion graphics, VFX, compositing and 3D
Strong fundamentals in physics-based animation and simulation theory
Experience in building sophisticated particles, fluid and dynamic data-driven simulations using Houdini, Maya or similar software/tools
Experience with Python or similar scripting
Proficiency in After Effects, Maya, Cinema 4D, or other 3D software
Proficiency in one of the rendering engines like Octane, Arnold, RedShift
Ability to translate creative intent into robust procedural systems
Good foundation and understanding of animation principles
Excellent collaborative skills. Highly professional, with the ability to deliver solid work on tight schedules and work independently with little directions
Effective time management with an ability to spearhead multiple projects and work independently
Nice to have:
Passionate and curious about pushing graphical boundaries and experimenting with new visual languages and AI generative tools