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Staff Design Systems Designer

United States 126000.00 - 224000.00 USD / Year · Job Posted February 18, 2026
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Job Description

We’re looking for Ethos’ first Design Systems Designer to build and evolve the design system that powers our customer and internal experiences. This is a true 0→1 opportunity. Ethos is not yet “design-system mature,” and that’s exactly why this role matters: you’ll help bring structure to how we design and build UI, without slowing down product teams or over-engineering processes. You’ll partner closely with Product Design, Engineering, Brand/Creative, and Content Design to create a system that helps teams move faster while improving consistency, accessibility, quality, and trust. This role is a blend of strategy and hands-on execution.

Job Responsibility

  • Establish the vision, principles, and roadmap for Ethos’ design system
  • Audit the current system, product UI and identify the highest-leverage opportunities to standardize patterns and reduce inconsistency
  • Define a scalable token strategy (color, typography, spacing, elevation, motion, etc.) and a clear approach to theming and brand expression across products
  • Design, build, and maintain Figma libraries (components, styles/variables, templates, and patterns)
  • Create high-quality component specifications with clear interaction behavior, states, responsive guidance, and accessibility considerations
  • Ensure the system supports narrative, conversion-driven experiences
  • Partner with Design System / Front-End engineers to translate the system into reusable code components and tokens
  • Align on workflows that keep design and code in sync
  • Drive pragmatic adoption
  • Build documentation
  • Coach and enable partner teams
  • Create a lightweight contribution process
  • Define what success looks like and track meaningful signals
  • Partner with Research and Data teams where useful to connect system changes to outcomes

Requirements

  • 7+ years of relevant experience, with a track record of setting system strategy, driving cross-team adoption, and raising the bar for design quality across an organization
  • Strong product design foundation with excellent visual and interaction craft
  • Hands-on experience building and maintaining design systems in Figma, including component architecture, documentation, and scalable patterns
  • Strong working fluency with modern front-end concepts (tokens, components, states, responsive behavior)
  • Experience setting accessibility standards and shipping accessible components (WCAG-informed practices, inclusive design thinking)
  • Ability to thrive in ambiguity and build structure where it doesn’t yet exist
  • Clear communicator who can align diverse stakeholders and influence without relying on formal authority
  • A portfolio that demonstrates end-to-end design system thinking and real-world impact (adoption, quality, speed, consistency)

Nice to have

  • Experience building design tokens pipelines and/or working with tooling like Storybook or similar component documentation environments
  • Experience with video, motion, illustration/iconography, tone

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