This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
Job Title: (Sr.) Game Designer. Requisition ID: R027759. Job Description: Objectives & Responsibilities: • Analyze competing domestic and international games. Understand gaming industry trends and set the product direction accordingly. Conduct analysis on project feasibility. • Design core gameplay, ensuring the fun elements and game profitability. • Set up the game’s main structure and logic rules, design values, gameplay, system function, basic interface, user consumption system, etc. • Work closely with Studio Director and all teams, to coordinate the resources of programmers and artists, to ensure completion of the project goal. • Work with User Research Manager and other team members to solicit feedback. • Design and make the work arrangements, guide and supervise the developing process, establish a quick and effective development system. • Coordinate with each department and guarantee the optimal configuration of game resources. Qualifications: • Have at least 6 years’ game design experience in the Senior Game Designer role, 2 years’ and above experience in the Lead Designer role is preferred. • Proven experience as lead designer or key designer, for successful free to play domestic games. • Involve in the whole process of project development. • Have good technical understanding of game development with an ability to design systems and tools. • Have deep knowledge of Chinese gamers and how they play, and their spending habits. • Familiar with the leading games in the market with profound understanding of the industry. Have full knowledge of player demand and interest points. • Have good experience in game system design, numerical design, level design, world outlook design. Requirements: • Skillful in using different game design software. Eager to learn new ideas, techniques and trends to help the game development. • Great communication skill. Understand how to present idea with impact and influence. • Good understanding of game balance and playability. Creative and welcome challenge. • Ambitious about creating top-level online game products. Passionate about gaming industry and a fan of shooting games. • Strong sense of responsibility. Quality oriented, and able to resolve problems throughout obstacles, to ensure the best output of the design. • Abilities for adapting to change and meet different demands for producing. • Activision Blizzard | Human Resource • A team-player, can establish good relationship with different teams, to help improve the cooperation between different functions. • Can inspire people to work closely together towards the same goal. • Good English skill is a plus.
Job Responsibility
Analyze competing domestic and international games
Design core gameplay, ensuring the fun elements and game profitability
Set up the game’s main structure and logic rules, design values, gameplay, system function, basic interface, user consumption system, etc
Work closely with Studio Director and all teams, to coordinate the resources of programmers and artists, to ensure completion of the project goal
Work with User Research Manager and other team members to solicit feedback
Design and make the work arrangements, guide and supervise the developing process, establish a quick and effective development system
Coordinate with each department and guarantee the optimal configuration of game resources