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Join the team that builds the cross-platform libraries, SDKs and developer tools used across all our games. Our team focuses on building cross-platform C++ libraries and SDKs for mobile (iOS / Android), Windows, and console platforms (PlayStation, Xbox, Nintendo Switch), as well as internal tools, web tools, and R&D initiatives for new and interesting topics. As part of the team, you will experience what it means to be the backbone behind every great game. Your focus within the team will depend on your interests and strengths. You will learn how code evolves into a stable, versioned product used by multiple teams, rather than a standalone feature.
Job Responsibility:
Implement features, improvements, and bug fixes in existing cross-platform C++ SDKs
Write and maintain integration examples, sample applications, unit tests and integration tests
Contribute to internal tools and webtools that improve productivity across game and publishing teams
Investigate and reproduce issues reported by teams using our SDKs
document findings and fixes
Participate in R&D spikes by prototyping ideas or PoCs (Proof of Concept), evaluating libraries/approaches and presenting trade-offs
Write and improve technical documentation for APIs, tools and workflows
Requirements:
Interest and strengths in cross-platform C++ development
ability to implement features, improvements, and bug fixes in existing cross-platform C++ SDKs
ability to write and maintain integration examples, sample applications, unit tests and integration tests
ability to contribute to internal tools and webtools
ability to investigate and reproduce issues reported by teams using SDKs
ability to document findings and fixes
ability to participate in R&D spikes by prototyping ideas or PoCs
ability to write and improve technical documentation for APIs, tools and workflows