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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Sound Designer to join the team on a 12 month fixed-term contract and help us in crafting the high calibre games our fans have come to expect.
Job Responsibility:
Execute and bring to life the Creative Sound Design Vision of the Audio Director
Support and train of our more junior Sound Designers
Report and support the Audio Producer by estimating tasks and working and communicating properly in Jira
Communicate with Stakeholders, Feature Teams and the rest of the Audio Department
Report issues and needs to the Technical Audio team
Requirements:
Full project lifecycle experience as a Sound Designer on a AAA title
Strong ability to deliver a cohesive Sound Design vision
Deep understanding of the game audio pipeline—from asset creation to full in-game soundscapes
Extensive knowledge of audio production, including asset creation, mixing, and mastering
Strong proficiency in the craft of creative sound design and techniques such as synthesis, field recording and foley
Experienced in library asset curation and management
Strong proficiency with Wwise and its integration into game engines
Nice to have:
Worked on an RPG
Basic scripting skills
What we offer:
An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with likeminded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
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