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The next generation of intelligent map experiences is being shaped at the intersection of geospatial systems, high-performance rendering, and AI — and we are building the platforms that power it. The Maps Rendering team at Microsoft AI is redefining how the physical world is visualized, understood, and consumed across Bing, Copilot, and emerging intelligent platforms. We build high-performance rendering systems that transform massive geospatial datasets—including roads, imagery, terrain, and places—into rich, interactive map experiences used by millions of people and increasingly by AI-driven systems. As a Software Engineer II (IC3), you will contribute to the core rendering stack that powers maps, spatial visualization, and evolving geospatial intelligence at global scale. You will work across UX, distributed systems, and data pipelines, helping bring real-world context into digital experiences and enabling systems that make spatial data more accessible and actionable. Microsoft’s mission is to empower every person and every organization on the planet to achieve more.
Job Responsibility
Build and evolve components of the maps rendering pipeline (tile generation, data processing, visualization services)
Develop features that improve map quality, performance, and responsiveness across platforms
Work with large-scale geospatial datasets (vector tiles, imagery, places) to deliver accurate and consistent experiences
Contribute to systems that make spatial data accessible for AI-driven experiences
Collaborate with engineers and partners to deliver scoped features end-to-end
Contribute to component-level design, task breakdown, effort estimation and engineering execution
Ensure reliability, scalability, and observability
participate as on-call/DRI for service monitoring and issue resolution
Debug and resolve issues across distributed systems and data pipelines
Write clean, maintainable code with a focus on reuse, efficiency, and engineering best practices
Stay current with evolving technologies and apply learnings to improve system performance, reliability, and development practices
Requirements
Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience
Ability to meet Microsoft, customer and/or government security screening requirements
Must pass Microsoft Cloud background check upon hire/transfer and every two years thereafter
Nice to have
Master's Degree in Computer Science or related technical field AND 3+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR Bachelor's Degree in Computer Science or related technical field AND 5+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience
Experience building scalable backend systems or rendering/data pipelines
Familiarity with maps, geospatial systems, or spatial data concepts
Exposure to rendering technologies (e.g., tile systems, WebGL, visualization frameworks)
Experience with cloud platforms (e.g., Azure) and distributed services
Interest or experience in AI/ML or LLM-powered applications
Experience debugging large-scale, high-availability systems
Strong fundamentals in data structures, algorithms, and system design