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At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play. Mojang Studios is seeking a Software Engineer II, with a passion for education to join us in our mission to empower teachers and students to do more with Minecraft Education. As an engineer in this area, you will build features on all areas of the product – from UI and in-game experiences to highly scalable services that support our growth. Collaboration with peers in development, design, product, and quality will be key to delivering robust features on a predictable schedule.
Job Responsibility:
Works on all aspects of Software Development including design, implementation, testing, maintenance, documentation and delivery
Collaborate across product disciplines with customer focus to deliver impactful experiences
Optimizes, refactors and reuses code to improve performance and maintainability – ensuring maximum efficiency, effectiveness, and return on investment
Leads design and code reviews across the feature area, understands the root causes of issues, and finds ways to resolve them
Embody our Culture & Values
Requirements:
Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
OR equivalent experience
Nice to have:
Development experience using C++
Cross platform (Windows/Android/iOS/macOS), educational software development or teaching experience a plus
Ability to quickly prototype, iterate, and take initiative to drive progress