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We are seeking a Simulation Software Engineer for the Digital Twin team with expertise in at least one major simulation environment (Unity, Unreal Engine, or NVIDIA Isaac Sim) and a willingness to learn others. In this role, you will design, build, and scale core software services and high‑performance 3D simulation environments, program NPC behaviors, and support automation workflows for autonomous robotics development. You will combine 3D programming with strong platform engineering to deliver reliable, low-latency simulations at enterprise scale.
Job Responsibility:
Develop and maintain simulation environments using Unity, Unreal Engine, or NVIDIA Isaac Sim
Build high-performance 3D simulation modules (rendering, physics, spatial indexing) for scalable, real-time execution and integrate them with platform services
Integrate physics sensors and perception modules into simulation
Develop asset pipelines and tooling for ingesting, transforming, and optimizing complex 3D assets (e.g., USD, glTF) and scene graphs for real-time use
Collaborate with robotics engineers and software developers to integrate simulation with automation pipelines
Troubleshoot and resolve technical issues in simulation frameworks
Document workflows, tools, and best practices to enable cross-team adoption
Requirements:
Bachelor’s degree in Computer Science, Game Development, Robotics, or a related field
Software engineering experience, including 3D simulation development or game engine programming
Experience in at least one of: Unity3D, Unreal Engine, or NVIDIA Isaac Sim, with a willingness to learn others
Proven experience productizing 3D software systems (e.g., rendering pipelines, physics, simulations, or digital twins)
Strong skills in NPC programming and behavior scripting
Proficiency in C#, C++, or Python, with strong foundations in computer graphics and linear algebra
Solid CI/CD, version control (Git), and agile development practices
Nice to have:
Master’s degree in computer science/engineering, or related field
Experience with robotics simulation and autonomous systems
Knowledge of physics-based simulation and AI-driven behaviors