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Midnight Mansion’s mission is to bring more delight into the world. We design, engineer, fabricate, and install immersive, in-person experiences - building anything from special exhibits to interactive pieces that blend creative technology, mechanical systems, lighting and sound, and special effects. From early prototypes to final install, we manage the full build and bring ambitious ideas into the real world.
Job Responsibility:
Set up and manage the technical backbone of our experiences and write software that ties together hardware, media, and game play
Configuring show computers and controllers, integrating sensors, lighting, and audio, and making sure systems behave predictably under real-world show conditions
Writing software that interacts with real hardware and live experiences
Managing networking and systems that connect devices, controllers, sensors, and show computers, and keeping them reliable under real-world conditions
Debugging real-life problems that show up during installs, testing, and live operation, often with incomplete information and physical constraints
Understanding sound systems well enough to integrate and troubleshoot them (playback, routing, levels, control interfaces, and show cues)
Understanding lighting systems well enough to integrate and troubleshoot them, including basic control protocols like DMX, Art-Net, and sACN
Working with microcontrollers/SBCs (Arduino, Raspberry Pi, Odroid) to drive sensors, lights, audio, and effects
Prototyping and testing puzzles, props, and interactions (including with members of the public)
Requirements:
Ability to commute to our studio in Needham, MA
2+ years of experience in themed/location-based entertainment
2+ years of experience with TypeScript / React / Node.js / HTML / CSS
Applicants must be currently authorized to work in the United States on a full-time basis
we are unable to sponsor applicants for work visas at this time