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At Crytek we're building a scalable UI platform powered by a Design System implemented in Coherent Gameface (HTML, CSS, JavaScript). Instead of building UI screen-by-screen, we are creating reusable components and architecture that power Hunt: Showdown and future Crytek titles. We’re looking for a Senior Web Design Engineer to help build this system - translating Figma components into production-ready UI and shaping how UI is developed across Crytek. This is an opportunity to build the UI foundation for multiple games, not just individual screens. We welcome candidates from a variety of backgrounds and experiences who are excited about building thoughtful, scalable UI. This position is based in Frankfurt, Germany. An online portfolio with updated work samples is necessary.
Job Responsibility
Build reusable UI components using HTML, CSS, and JavaScript
Implement scalable UI architecture using Coherent Gameface
Translate Figma design system components into production-ready UI
Assemble UI screens from reusable components
Improve the design to development pipeline, including tooling and workflows
Collaborate with UX, UI art, and engineering to deliver a modern UI pipeline
Help define and scale the UI platform used across future Crytek projects
Requirements
Experience in web or UI engineering (rough guideline: ~5+ years, but we value equivalent practical experience)
Strong skills in HTML5, CSS, and JavaScript
Experience with games, Figma, or AI-assisted workflows
Experience with Web Components and a major frontend framework (React, Vue, Svelte etc.)
Experience building component-based UI systems
Good understanding of UI architecture and performance
Passionate about games and player experiences, with an appreciation for how great UI and UX contribute to gameplay across all genres
Experience collaborating closely with design teams
Willingness to relocate to Frankfurt am Main, Germany.