CrawlJobs Logo

Senior VFX Artist

activision.com Logo

Activision

Location Icon

Location:
Poland , Warsaw

Category Icon

Job Type Icon

Contract Type:
Not provided

Salary Icon

Salary:

Not provided

Job Description:

Elsewhere Entertainment is looking for a Senior VFX Artist to join the development of a new IP. Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining! As a member of the Art department, you’ll be creating and adapting special effects for our exciting new project. Your work will add to the atmosphere of our game and support different gameplay elements and the cinematics. Lastly, you will contribute to innovations in techniques and processes to improve project quality. As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

Job Responsibility:

  • Authoring a wide range of real-time VFX elements using particles and shaders through a combination of third-party software and proprietary toolsets
  • Following the stated art direction as you craft realistic effects increasing believability and atmosphere of environments and narrative storytelling
  • Optimizing visual effect assets, staying within approved budgets, considering technical limitations of different development platforms
  • Determining special effects requirements with the design, audio and artistic teams
  • Working with different departments on integration of VFX features into the game engine through different techniques like animated shader effects, flipbooks and particle rendering
  • Contributing to pipeline development and defining workflows for the VFX Team
  • Sharing ideas and inspiration for how the team can further push boundaries within real-time VFX

Requirements:

  • Proven experience (8+ years) in VFX
  • Proficiency in a game engine’s special effect system (Unreal, Crytek, Unity, etc.)
  • Deep knowledge of authoring simulations like destruction, fire, smoke and fog through simulation software such as Houdini, Thinking Particles, Fume Fx or similar
  • Excellent understanding of authoring VFX for physically based rendering and lighting
  • An impressive portfolio of realistic visual effects showcasing artistry and attention to detail
  • An ability to easily adapt to in-house tools and a constantly evolving environment and technology stack
  • Knowledge of scripting through code and/or node-based systems
  • Able to fracture-model and build destruction simulations
  • Experience of standard art software and 3D packages like Photoshop, Substance Designer, Maya

Nice to have:

  • Experience with hooking up VFX logic in code and/or visual scripting
  • Understanding of and experience with authoring material and special shaders
  • Experience with procedural workflows and techniques
  • Knowledge of graphics programming and shading code or graphs

Additional Information:

Job Posted:
February 13, 2026

Job Link Share:

Looking for more opportunities? Search for other job offers that match your skills and interests.

Briefcase Icon

Similar Jobs for Senior VFX Artist

Senior Multimedia Artist

We are looking for a Multimedia Artist passionate about marketing and storytelli...
Location
Location
Portugal
Salary
Salary:
Not provided
miniclip.com Logo
Miniclip
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • A minimum of 2 years of experience as a multimedia artist in the video game and/or advertising industries
  • A good quality portfolio showcasing previous marketing work (video work is a must)
  • Multidisciplinary Art skills - video editing, VFX, graphic design, animation
  • Solid experience working with Adobe After Effects, Premiere, Photoshop, Illustrator
  • Experience working with AI Tools
  • Unity knowledge is a must
  • Good experience with marketing ideation workflows: Competitor benchmarking, brainstorming new ideas, creating storyboards, and being involved in briefings
  • Positive and proactive attitude
  • Open and willing to learn mindset
  • Excellent communication skills
Job Responsibility
Job Responsibility
  • Creating assets (videos, playable end cards, static and animated banners) for our Performance Marketing campaigns using various creative production tools
  • Taking ownership of the assigned creative projects, following a clear workflow funnel from ideation to production
  • Providing briefing and creative feedback assistance to the outsourcing manager
  • Switch between projects and game types with a high ownership level
  • Continuously learning and improving creative ideation and production skill sets, keeping up to date with the new trends and best practices in the mobile performance marketing environment
  • Doing competitive benchmarking
  • Analysing creative performance based on reported metrics
Read More
Arrow Right

Senior & Lead Look Dev Artists

Wētā FX is accepting applications for Look Dev Artists at Senior and Lead level,...
Location
Location
New Zealand , Wellington
Salary
Salary:
Not provided
wetafx.co.nz Logo
Weta Digital
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Evidence of strong artistic skills as presented in portfolio/showreel, either on texturing or shading tasks
  • Strong Look Dev skills (both artistically and technically) for photo-realistic feature films, with an excellent understanding of physically based shading & rendering
  • Have strong initiative and problem-solving skills to work efficiently and maintain deadlines under pressures. Be able to work from reference as well as interpret artistic direction
  • The ability to come up with creative, efficient rendering solutions for a wide variety of assets
  • The ability to manage multiple assets at the same time, and put them seamlessly together in a visually coherent solution
  • Familiarity with Linux and Katana
  • Experience with all aspects of the rendering pipeline
  • Strong communication, task management and organisational skills
  • Candidates will ideally have at least 5 years of feature film or comparable experience
Job Responsibility
Job Responsibility
  • Provide surfacing solutions (both shading/materials and texturing) for the company
  • Shader/Material artists: work with proprietary tools, manipulate shading networks, deal with both asset centric and in-shot scenes, debug rendering setups and provide support to other departments (Lighting, FX, etc)
  • Texture painters: paint textures for a variety of assets from characters, creatures, wardrobes, props to full environments
Read More
Arrow Right

Senior Houdini Developer

VFX is delivered across multiple disciplines, channels, clients and products. We...
Location
Location
United Kingdom , London
Salary
Salary:
Not provided
hogarth.com Logo
Hogarth
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proficient with Houdini API and Hscript and software development for Houdini pipeline is a particular emphasis
  • Experience developing USD pipelines in Houdini and Solaris is crucial
  • A comprehensive understanding of industry standard VFX software and tools including Autodesk Maya, Nuke, Adobe After Effects and others is beneficial
  • Proficient enough in using these applications to converse effectively with stakeholders
  • Proficiency in Python
  • Familiarity with common API and SDK’s with ability to learn quickly custom API concepts
  • Familiarity with Rez for package management, souec controls for Git and peer review and release workflow workflow for development
  • Adherence to ticketing processes in solutions such as JIRA for tracking and communication
  • Familiarity with cloud-based solutions and distributed computing and it’s application in scaleable rendering, devops and storage options
  • Understanding how to optimise render times, memory usage, and data transfer
Job Responsibility
Job Responsibility
  • Works closely with the Global Head of Pipeline in designing, implementing and overseeing visual effects systems and tools across all projects within Hogarth Worldwide
  • Collaborate closely with various departments to ensure seamless integration of VFX and dependent technology into our productions
  • Optimisation of workflow efficiency, identifying innovative tools and techniques, maintaining industry standards for quality and performance
  • Demonstrate technical expertise and a deep understanding of VFX Processes including USD, Omniverse & AI
Read More
Arrow Right
New

Senior VFX Artist

We are seeking a Senior VFX Artist to unify and elevate real-time visual effects...
Location
Location
United States , Remote (Los Angeles area strongly preferred)
Salary
Salary:
115000.00 - 155000.00 USD / Year
snail.com Logo
Snail Games
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proven experience delivering high-quality real-time VFX in Unreal Engine (UE4 or UE5)
  • Strong expertise in Niagara systems and real-time shader/material workflows
  • Deep understanding of gameplay readability, combat feedback, and visual hierarchy
  • Experience optimizing VFX for PC and console performance targets
  • Demonstrated ability to diagnose workflow inefficiencies and implement improvements
  • Comfort operating independently and proposing actionable solutions in ambiguous environments
  • Ability to provide clear, direct feedback across disciplines
  • Unreal Engine Experience: Proficiency with Unreal Engine, preferably UE4 or UE5
  • Comfort using AI tools to accelerate iteration and reduce friction.
Job Responsibility
Job Responsibility
  • Define and elevate VFX standards across multiple Unreal Engine projects
  • Monitor cross-project VFX quality and proactively identify artistic or technical risks
  • Develop solution plans before escalation to senior leadership
  • Design and build high-quality real-time VFX from concept through final implementation
  • Establish scalable, reusable Niagara systems and clean production pipelines
  • Ensure combat and environmental effects maintain gameplay readability and performance discipline
  • Lead performance optimization efforts, managing particle counts, shader complexity, and overdraw budgets
  • Provide direct, constructive feedback to distributed teams (US, Poland, Suzhou)
  • Create benchmarks, documentation, and best practices for consistent VFX execution
  • Step in hands-on during high-risk or high-visibility moments to stabilize delivery
What we offer
What we offer
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match.
  • Fulltime
Read More
Arrow Right

Senior VFX Artist - Gameplay

Elsewhere Entertainment is looking for a Senior VFX Artist (Gameplay) to join th...
Location
Location
Poland , Warsaw
Salary
Salary:
Not provided
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proven experience (8+ years) in realtime VFX
  • Proficiency in a game engine’s special effect system (Unreal, Crytek, Unity, etc.)
  • Deep knowledge of authoring simulations like destruction, fire, smoke and fog through simulation software such as Houdini, Thinking Particles, Fume Fx or similar
  • Excellent understanding of authoring VFX for physically based rendering and lighting
  • An impressive portfolio of realistic visual effects showcasing artistry and attention to detail
  • An ability to easily adapt to in-house tools and a constantly evolving environment and technology stack
  • Knowledge of scripting through code and/or node-based systems
  • Experience of standard art software and 3D packages like Photoshop, Substance Designer, Maya
Job Responsibility
Job Responsibility
  • Collaborating with Gameplay and Combat Design teams and propose solutions to how VFX can contribute to player feedback and improve the overall experience
  • Authoring believable, striking and artistic benchmark visual effects with a realistic style as defined through Art Direction
  • Accentuating gameplay features as consequences of player actions, such as weapon effects, hit reactions, magic spells, etc. with well executed timing to give satisfying feedback for players
  • Contribute to storytelling through the visual style of VFX and their connection with the world building
  • Collaborate with the broader VFX and Tech Art teams, suggesting technology improvements and/or increased efficiency to workflows and pipelines
  • Making quick prototypes and placeholder test effects as conversation starters
  • Giving constructive feedback on VFX assets with internal team and/or external partners
  • Optimizing visual effect assets, staying within approved budgets, considering technical limitations of different development platforms
  • Organizing asset libraries and textures to repurpose across multiple VFX assets and to improve performance
Read More
Arrow Right

Senior VFX Artist

We're looking for an experienced Senior VFX Artist to join a passionate and grow...
Location
Location
United Kingdom , Oxford; Warwick; Runcorn
Salary
Salary:
Not provided
rebellion.com Logo
Rebellion
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proven professional experience in real-time VFX
  • Advanced proficiency with industry-standard tools such as Blender, Photoshop, Substance, and After Effects
  • Deep understanding of particle system design, texture workflows, and real-time performance optimisation
  • Strong experience with simulation tools like Houdini and Embergen
  • Ability to take abstract concepts and translate them into polished, performant effects
  • A track record of collaborating effectively across design, art, and code
  • Experience mentoring or supporting junior and mid-level artists
  • Familiarity with pipelines, profiling, source control, and performance budgets
Job Responsibility
Job Responsibility
  • Drive the creation of high-quality real-time visual effects
  • Take ownership of complex effects work from concept to final implementation
  • Collaborate with design, art, and code leadership to shape gameplay experiences
  • Mentor and support junior and mid-level artists
  • Anticipate technical challenges and propose creative solutions
  • Contribute to documentation, reference gathering, and effect libraries
What we offer
What we offer
  • 22 days holidays + Christmas closure & Bank holidays
  • Private Medical Insurance, healthcare cash plan
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • discounts, freebies, and social events
  • relocation package
  • Fulltime
Read More
Arrow Right
New

Lead VFX Artist

Lead VFX Artist Digital Legends is an Activision studio based in Barcelona, cont...
Location
Location
Spain , Barcelona
Salary
Salary:
Not provided
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Experience with real-time VFX with Shuriken, Particle Graph, Cascade or Niagara
  • Experience with console titles
  • Good portfolio of effects/projects with any engine
  • Know how to optimize (for console and PC) and push boundaries to achieve excellence in every aspect of visual effects creation
  • Able to work well as part of a team
  • Organized, particularly with VFX management and naming system
  • Proactive in finding creative and effective solutions to eliminate difficult problems
  • Excellent communication skills
  • High level of spoken and written English
  • Led and managed a team of VFX artists
Job Responsibility
Job Responsibility
  • Design, create and implement particle effects and systems
  • Create astounding visual effects that communicate essential game information
  • Push the boundaries of what is technically possible to implement AAA worthy VFX that will breathe life onto the games you work on
  • Work closely with artists, designers and programmers to ensure that visual effects are of high quality and enhance the overall game experience
  • Actively seek to improve the current tools by proposing new features or giving feedback on usability
  • Guide, provide constructive feedback, and create development opportunities for team members, fostering a culture of growth and collaboration
  • Offer artistic feedback and ensure consistent visual effects quality
  • Clearly communicate risks, mitigations, and updates while maintaining effective working relationships across the studio
Read More
Arrow Right

Senior/Lead VFX Artist

Digital Legends is an Activision studio based in Barcelona, contributing to mult...
Location
Location
Spain , Barcelona
Salary
Salary:
Not provided
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Experience with real-time VFX with Shuriken, Particle Graph, Cascade or Niagara
  • Experience with console titles
  • Good portfolio of effects/projects with any engine
  • Know how to optimize (for console and PC) and push boundaries to achieve excellence in every aspect of visual effects creation
  • Able to work well as part of a team
  • Organized, particularly with VFX management and naming system
  • Proactive in finding creative and effective solutions to eliminate difficult problems
  • Excellent communication skills
  • High level of spoken and written English
  • Led and managed a team of VFX artists
Job Responsibility
Job Responsibility
  • Design, create and implement particle effects and systems
  • Create astounding visual effects that communicate essential game information
  • Push the boundaries of what is technically possible to implement AAA worthy VFX that will breathe life onto the games you work on
  • Work closely with artists, designers and programmers to ensure that visual effects are of high quality and enhance the overall game experience
  • Actively seek to improve the current tools by proposing new features or giving feedback on usability
  • Guide, provide constructive feedback, and create development opportunities for team members, fostering a culture of growth and collaboration
  • Offer artistic feedback and ensure consistent visual effects quality
  • Clearly communicate risks, mitigations, and updates while maintaining effective working relationships across the studio
Read More
Arrow Right