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As part of this commitment to craft and excellence, we’re building out a new User Experience Research (UXR) department to ensure that we’re reaching the highest level of excellence in our players’ experience. We’re looking for an experienced, curious, and collaborative Senior User Researcher to help establish the foundation of the team, guide our research practices, and partner with developers across the studio and at PlayStation Studios to deliver world-class experiences.
Job Responsibility:
Collaborate with developers from across the studio to understand research needs and create actionable study plans that align with development goals
Design and execute research activities that support the creation and refinement of our games from usability testing to player experience evaluation
Moderate playtests, interviews, and surveys, observe user sessions, analyze findings, and synthesize actionable insights for development teams
Present findings clearly and persuasively to developers at all levels, fostering a deep understanding of player behavior, motivation, and experience
Partner with the Production and Design departments to embed user research meaningfully within development pipelines
Help evolve research methods, tools, and processes to support future Naughty Dog titles and the continued growth of our new UXR department
Mentor junior researchers, supporting their professional growth and contributing to a collaborative, learning-focused environment
Advocate for the voice of the player throughout the studio, ensuring that empathy, clarity, and data-informed creativity guide our decision-making
Requirements:
5+ years of experience in user research, UX research, or related fields within the games industry or interactive media
Proven expertise in qualitative and/or quantitative research methods (e.g., usability studies, interviews, surveys, analytics interpretation)
Strong ability to translate complex data into clear, concise, and actionable insights
Excellent verbal and written communication skills, with experience presenting findings to multi-disciplinary audiences
Exceptional collaboration and influencing skills
able to work effectively with creative, technical, and production partners
Solid leadership skills, able to help mentor more junior colleagues and advocate for the UR department
A deep curiosity about player psychology, motivation, and behavior
High attention to detail, with a strong sense of ownership and accountability
Passion for games and a solid understanding of the development process from pre-production through launch
Nice to have:
Advanced degree in Human-Computer Interaction, Cognitive Psychology, Interaction Design, or a related field
Familiarity with narrative, single player game research and player experience evaluation
Experience mentoring other researchers and/or building new research capabilities within a studio
Familiarity with data visualization, statistical analysis, or UX telemetry tools
Prior experience with AAA console or PC game development
You’ve helped establish or scale a research function within a creative organization
You’re excited to help shape how Naughty Dog understands and serves its players
Experience with gameplay accessibility features
You bring a unique, interdisciplinary background or unconventional perspective that broadens how we think about games and players