This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
Senior User Researcher – 12-month FTC covering parental leave. Help shape exceptional player experiences. Acting as the bridge between development teams and players, you’ll lead impactful research projects, provide strategic insights, and champion user-centred design throughout the production cycle. You’ll work closely with cross-functional teams, guiding decisions with evidence-based recommendations and ensuring our games are intuitive, accessible, and fun. As a senior team member, you’ll set high standards, mentor junior colleagues, and drive continuous improvement across projects.
Job Responsibility:
Responsible for planning & leading multiple/complex research projects
Aligns research activities with broader plans
Advise management on the best course of action for each project (methodologies, timeline…)
Support UR Director and dev teams in establishing a research roadmap for all projects
Define the focus for each test with the development teams and the user research team
Design and conduct user research studies to drive customer-centric experiences in games in development
Define research methodologies that will provide actionable consumer insights
Participate in screening/recruiting and managing participants before and after each test
Participate in lab maintenance before each test
Monitor the participants during user tests
Write thorough analysis of the participants’ behaviour and point of view based on surveys and/or interviews and monitoring notes
Coach juniors when necessary to improve best practices
Requirements:
A minimum of 5 years of experience in user research in the video games industry (mandatory)
Bachelor or Master’s Degree in psychology, ethnography, marketing research, information science, cognitive science, human computer interaction, computer science or related field
A clear understanding of game development processes (mandatory)
Able to clearly identify issues with tested products and prioritise those issues through reporting
Strong communication skills including: Presentatin writing and delivery skills
Challenging stakehlders regarding requests feasibility and best practices
Comfortable with qualitative research tools like interviews, survey development, usability testing, etc.
Solid knowledge of Microsoft Office Suite (including Excel and PowerPoint)
Resourceful, quick to learn, and willing to make games better through user research
Adaptable, action-oriented and a keen attention to detail
Strong collaborator, empathy and people skills
Passion for video games
Nice to have:
An understanding of the dynamic between studios and publishers
What we offer:
Core hours 9.30am – 4pm, remaining hours worked flexibly
Relocation support to Nottingham, UK (if required)
Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
Annual pay reviews
Company pension contribution that increases with service
Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
Clear career progression within Dambuster Studios
Studio funded learning and development opportunities
Modern game development environment with the latest technologies
Vibrant, modern city centre location with good transport links
Fully subsidised gym membership with Virgin gym (Nottingham)
Annual Christmas party and Summer Family BBQ
Quarterly company funded cross-team events
Free financial advice
Employee referral bonus scheme
Cycle to work scheme
Weekly office treats, including breakfast on Monday and pastries on Friday