CrawlJobs Logo

Senior Unreal Engineer, Integration and Tools

https://www.microsoft.com/ Logo

Microsoft Corporation

Location Icon

Location:
United States , Redmond

Category Icon

Job Type Icon

Contract Type:
Not provided

Salary Icon

Salary:

119800.00 - 234700.00 USD / Year

Job Description:

Halo Studios is seeking a Senior Software Engineer, Integration and Tools to help define and build the tools, pipelines, and automation systems that will power the future of Halo games in Unreal Engine 5. You will work closely with development teams to design and implement solutions that address content creation bottlenecks. Collaborating across disciplines, you will leverage telemetry to ensure our systems perform reliably at scale, investigate complex Unreal Engine challenges, and support the integration of major engine releases into Halo. Your technical expertise and mentorship will strengthen the team’s ability to solve technical challenges, enhance the developer experience, and deliver the next generation of Halo products.

Job Responsibility:

  • Design, implement, and maintain Halo Studios' use of Unreal Engine 5, including integrations, data validation, and testing
  • Collaborate with cross-functional teams and partner studios to deliver engineering solutions that align with project goals and timelines and identify areas of shared interest and investment
  • Support technical excellence by contributing to engineering decisions and best practices that enable a globally distributed development team
  • Contribute to engineering systems and culture centered around continuous feature delivery, demonstrating progress in building and quickly addressing customer needs
  • Collaborate across disciplines to identify current tooling needs and contribute to discussions about long-term tooling investments
  • Mentor engineers by sharing technical expertise and supporting their development
  • Identify and address gaps in test automation coverage, debug crash dumps to improve editor and engine stability, and optimize code and content build systems
  • Create and automate workflows to enhance efficiency and reliability across the development pipeline
  • Embody our Culture & Values

Requirements:

  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
  • OR equivalent experience
  • 2+ years direct experience with Unreal Engine, with a deep understanding of developer and content workflows
  • 1+ year experience with game console development
  • Demonstrated experience applying agile methodologies and continuous integration/deployment (CI/CD) practices on shipped AAA game titles or large-scale software projects
  • Proven ability to perform root cause analysis on critical technical issues, with examples of how you identified, addressed, and resolved at least two major incidents in prior roles
  • Track record of communicating complex engineering concepts and creating technical documentation
  • Experience successfully delivering results in fast-paced, rapidly changing environments
  • Ability to meet Microsoft, customer and/or government security screening requirements is required for this role
  • Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter

Additional Information:

Job Posted:
February 01, 2026

Employment Type:
Fulltime
Work Type:
Hybrid work
Job Link Share:

Looking for more opportunities? Search for other job offers that match your skills and interests.

Briefcase Icon

Similar Jobs for Senior Unreal Engineer, Integration and Tools

Cinematic Director

We are seeking a Cinematic Director to define and elevate real-time cinematic st...
Location
Location
United States , Beverly Hills
Salary
Salary:
125000.00 - 180000.00 USD / Year
snail.com Logo
Snail Games
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proven experience directing or leading real-time cinematics within Unreal Engine
  • Strong proficiency with Unreal Engine (UE4 or UE5), including Sequencer
  • Demonstrated ability to edit narrative sequences with strong pacing and emotional clarity
  • Experience working with motion capture performance integration
  • Ability to operate independently and propose actionable solutions to ambiguous problems
  • Comfort providing cross-team feedback and influencing without relying on large reporting structures
  • Strong organizational skills for planning shoots, timelines, and execution phases
  • Unreal Engine Experience: Proficiency with Unreal Engine, preferably UE4 or UE5
Job Responsibility
Job Responsibility
  • Define and elevate real-time cinematic standards across multiple Unreal Engine projects
  • Lead in-engine cinematic execution using Unreal Sequencer
  • Direct motion capture shoots in collaboration with external mocap studios and internal teams
  • Translate narrative goals into compelling shot composition, pacing, and emotional beats
  • Independently edit and finalize cinematic sequences end-to-end
  • Monitor cross-project cinematic health and proactively identify risks or workflow inefficiencies
  • Develop clear solution proposals before escalation to senior leadership
  • Establish scalable pipelines for integrating mocap performances into Unreal
  • Provide direct, constructive feedback to distributed teams (US, Poland, Suzhou)
  • Step in hands-on during high-priority or high-risk moments to stabilize execution
What we offer
What we offer
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match
  • Fulltime
Read More
Arrow Right

Senior Platform Engineer

Games continue to evolve and push the boundaries of entertainment as we know it....
Location
Location
Canada , Vancouver
Salary
Salary:
114400.00 - 203900.00 CAD / Year
https://www.microsoft.com/ Logo
Microsoft Corporation
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience
  • Experience bringing game engines to new hardware platforms
  • 5+ years’ experience in developing and optimizing multithreaded systems
  • 3+ years working with Unreal Engine
  • Highly proficient in C++ and object-oriented design programming
  • Problem solving abilities
  • Effective communication skills
  • ability to work closely with other high-caliber engineers and artists
  • Comfortably works with all disciplines found within a games studio
  • Experience integrating and supporting third party game technology SDKs
Job Responsibility
Job Responsibility
  • Extend and modify Unreal Engine to support new hardware platforms (e.g. mobile, XR, handheld, console, cloud streaming)
  • Optimize engine performance and memory usage for platform-specific requirements
  • Interface with platform SDKs and APIs to maintain compatibility and maximize hardware capabilities
  • Collaborate with cross-functional teams to ensure platform stability and readiness for production
  • Help maintain and upgrade the Unreal Engine to the latest version released by Epic Games
  • Fulltime
Read More
Arrow Right

Senior Software Engineer, Workflow Innovation - Halo Studios

Halo Studios is shaping the future of the blockbuster Halo series with Unreal En...
Location
Location
United States , Redmond
Salary
Salary:
119800.00 - 234700.00 USD / Year
https://www.microsoft.com/ Logo
Microsoft Corporation
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience.
  • Background in game development or creative technology, including familiarity with Unreal Engine pipelines, asset workflows, perforce automation, or similarly complex content production environments.
  • Demonstrated ability to translate studio needs into practical, scalable engineering solutions that deliver sustained value in production.
  • Demonstrated record of designing, integrating and delivering systems that improve workflows, pipelines, or tooling across multiple tools or services.
  • Experience providing technical leadership and direction while partnering closely with creative, technical, and operational teams to deliver production systems.
  • Experience driving modernization of widely used workflows or platforms, leveraging modern platform capabilities and balancing incremental delivery, production constraints, and cross-team adoption.
  • Experience integrating next-generation tooling or automation, including AI-assisted authoring, search, or diagnostic systems.
Job Responsibility
Job Responsibility
  • Design and deliver end-to-end AI-enabled systems that integrate into existing studio workflows.
  • Partner closely with customers and cross-discipline leaders to understand needs, validate direction through iteration, and ensure solutions align with how teams work in practice.
  • Partners with CI/CD, automation, infrastructure, and security teams to define and apply pragmatic technical standards that ensure systems are production-ready, reliable, performant, and effective at scale over time.
  • Define and evolve shared platforms, data foundations, and automation that unify information across tools, reduce repetitive effort, and improve day-to-day effectiveness.
  • Translate technical and customer insight into a clear, actionable roadmap, and carry that roadmap through implementation with accountability for outcomes and sustained value over time.
  • Evaluate, pilot, and responsibly adopt emerging technologies, moving them from experimentation into practical, supported production use where they deliver clear value.
  • Fulltime
Read More
Arrow Right

Production Innovation Technologist

We are seeking a Production Innovation Technologist with deep expertise in advan...
Location
Location
United States , Burbank
Salary
Salary:
158800.00 - 205400.00 USD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 7+ years of experience in compositing supervision or senior-level compositing roles on visually complex feature films or equivalent high-end productions
  • Expert-level knowledge of advanced compositing workflows and strong artistic judgment in high-pressure production environments
  • Deep practical understanding of neural networks and generative systems, including how prompting, conditioning, and model architecture impact consistency, fidelity, and failure modes
  • Advanced Python proficiency for scripting, automation, workflow orchestration, and tool development
  • Demonstrated success applying emerging and generative technologies directly within production pipelines, not solely in R&D contexts
  • Proven ability to create and integrate 3D elements for shot work using Maya, Blender, and/or Unreal Engine
  • Significant experience with ComfyUI, including complex graph design, extensions, and custom node development
  • Ability to work independently with minimal guidance, while influencing broader technical and creative strategy across projects
Job Responsibility
Job Responsibility
  • Serve as a recognized expert in advanced compositing and hybrid CG/ML workflows, delivering high-quality, shot-ready work that meets or exceeds studio standards
  • Act as a technical authority and advisor to creative leadership, production, and engineering partners on complex, high-risk shots and workflows
  • Lead the technical strategy for applying emerging and generative technologies to production needs, focusing on reliability, repeatability, and artistic control rather than exploratory output alone
  • Design, train, fine-tune, and adapt models using techniques such as LoRA, IP adapters, Gaussian Splatting, and custom PyTorch pipelines to solve production-scale challenges
  • Evaluate new ML and generative approaches, identifying failure modes, constraints, and opportunities, and translating findings into actionable production guidance
  • Combine machine learning techniques with traditional compositing and CG methods to improve iteration speed, consistency, and visual fidelity at scale
  • Architect and implement end-to-end workflows that integrate emerging technology outputs into established pipelines (modeling, texturing, layout, lighting, compositing)
  • Own workflow reliability, scalability, and performance, proactively identifying bottlenecks and driving continuous improvement based on production feedback
  • Partner with Senior Technology Workflow TDs to transition successful prototypes into fully supported production-integrated tools and pipelines
  • Collaborate closely with Machine Learning Engineers, translating research prototypes into artist-usable, production-ready systems
What we offer
What we offer
  • A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered
Read More
Arrow Right

Senior VFX Artist

Elsewhere Entertainment is looking for a Senior VFX Artist to join the developme...
Location
Location
Poland , Warsaw
Salary
Salary:
Not provided
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proven experience (8+ years) in VFX
  • Proficiency in a game engine’s special effect system (Unreal, Crytek, Unity, etc.)
  • Deep knowledge of authoring simulations like destruction, fire, smoke and fog through simulation software such as Houdini, Thinking Particles, Fume Fx or similar
  • Excellent understanding of authoring VFX for physically based rendering and lighting
  • An impressive portfolio of realistic visual effects showcasing artistry and attention to detail
  • An ability to easily adapt to in-house tools and a constantly evolving environment and technology stack
  • Knowledge of scripting through code and/or node-based systems
  • Able to fracture-model and build destruction simulations
  • Experience of standard art software and 3D packages like Photoshop, Substance Designer, Maya
Job Responsibility
Job Responsibility
  • Authoring a wide range of real-time VFX elements using particles and shaders through a combination of third-party software and proprietary toolsets
  • Following the stated art direction as you craft realistic effects increasing believability and atmosphere of environments and narrative storytelling
  • Optimizing visual effect assets, staying within approved budgets, considering technical limitations of different development platforms
  • Determining special effects requirements with the design, audio and artistic teams
  • Working with different departments on integration of VFX features into the game engine through different techniques like animated shader effects, flipbooks and particle rendering
  • Contributing to pipeline development and defining workflows for the VFX Team
  • Sharing ideas and inspiration for how the team can further push boundaries within real-time VFX
Read More
Arrow Right

Senior Artist

We’ve been working on a variety of large-scale projects that will push boundari...
Location
Location
United States , Los Angeles
Salary
Salary:
80000.00 - 130000.00 USD / Year
magnopus.com Logo
Magnopus
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 5+ years of experience with real-time environment art creation
  • 5+ years experience developing games, or VR/AR titles using a real-time 3D game engine like Unreal (preferred) or Unity, including at least 2 shipped titles
  • Solid understanding of lighting and environment composition
  • Expertise in Maya for modeling and UV work
  • Excellent proficiency in Substance Painter/Designer and Photoshop
  • Strong understanding of authoring texture and material following PBR principles
  • Ability to take film-quality assets and prepare them for rendering in an AR/VR environment with focus on performance and memory efficiency
  • Strong artistic sensibility for lighting, composition, atmosphere, and player experience
  • Passion for innovation and a steadfast commitment to leading-edge industry trends and technologies
  • Experience collaborating with multi-disciplinary teams using task-management software (JIRA, Shotgun, etc.)
Job Responsibility
Job Responsibility
  • Advocate for and promote best practices in in-game environment performance, including asset creation, materials, lighting, and related workflows.
  • Serve as an integral contributor within Magnopus’s development teams
  • Exceptional problem-solving skills and the ability to think creatively
  • Partner with designers and artists to provide cohesive lighting solutions
  • Strong communication and interpersonal skills, with the ability to work collaboratively across teams and with key stakeholders.
  • Work closely with the team to tackle complex challenges while shaping and refining best practices and workflows.
  • Document tools and techniques for departmental reference.
  • Assist Lead Artist with creating schedules and timelines for projects
  • Mentoring junior artists while setting visual quality standards
  • Work with Leads and stakeholders to address notes from clients or creative teams
What we offer
What we offer
  • ongoing education and mentorship opportunities through their guilds
  • generous health care
  • time off
  • Fulltime
Read More
Arrow Right

Senior UI Artist

We’re looking for a Senior UI Artist who thrives on crafting UI that’s functiona...
Location
Location
United States , Santa Monica
Salary
Salary:
145100.00 - 181400.00 USD / Year
naughtydog.com Logo
Naughty Dog
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 5+ years of experience as a UI Artist in game development, with a portfolio that demonstrates shipped AAA titles or highly polished work in a senior role
  • Confirmed experience developing and maintaining UI style guides or art bibles
  • Strong visual design fundamentals in typography, layout, iconography, and motion
  • Ability to deliver high-quality, functional UI that’s cohesive with the game’s world and narrative
  • Self-starter with excellent communication skills and a collaborative, cross-disciplinary approach
  • Proficiency with industry-standard design and animation tools (Photoshop, Illustrator, Figma, After Effects)
  • Familiarity with game engines (Unreal, Unity, or equivalent) and implementation workflows
Job Responsibility
Job Responsibility
  • Build and maintain a comprehensive UI Art Bible that defines style, visual language, and standard processes for all user interface elements across the project
  • Design, illustrate, and animate high-fidelity HUD and menus that feel integrated into a mature, cassette futurism sci-fi setting
  • Deliver polished, context-rich mock-ups and motion prototypes that show how HUD and menus work moment-to-moment in-game
  • Proactively gather design requirements and creative direction across disciplines, ensuring UI design decisions are advised, intentional, and aligned with gameplay needs
  • Work closely with external teams in different time zones, helping manage tasking and clearly communicating visual direction to ensure consistent quality and alignment with our in-house standards
  • Partner with UX, Game Design, Art Direction, and Engineering to ensure usability, readability, and flawless in-engine implementation
  • Champion best practices for maintaining clarity and consistency across platforms and screen sizes
  • Contribute to pipeline development and cross-team workflows to ensure efficient production and iteration
  • Help mentor other artists and maintain a high bar for quality within the team
  • Fulltime
Read More
Arrow Right
New

Pharmacy Technician

We’re building a world of health around every individual — shaping a more connec...
Location
Location
United States , Drexel Hill
Salary
Salary:
Not provided
https://www.cvshealth.com/ Logo
CVS Health
Expiration Date
June 22, 2026
Flip Icon
Requirements
Requirements
  • Must comply with any state board of pharmacy requirements or laws governing the practice of pharmacy, which includes but is not limited to, age, education, and licensure/certification
  • If the state board of pharmacy does not address or mandate a minimum age requirement, must be at least 16 years of age
  • If the state board of pharmacy does not address or mandate a minimum educational requirement, must have a high school diploma or equivalent, or be actively enrolled in high school or high school equivalency program
  • State-level licensure and national certification requirements vary by state, click here to learn more
  • Regular and predictable attendance, including nights and weekends
  • Ability to complete required training within designated timeframe
  • Attention and Focus
  • Customer Service and Team Orientation
  • Communication Skills
  • Mathematical Reasoning
Job Responsibility
Job Responsibility
  • Living our purpose by following all company SOPs at each workstation to help our Pharmacists manage and improve patient health
  • Following pharmacy workflow procedures at each pharmacy workstation (i.e., production, pick-up, drive-thru, and drop-off) for safe and accurate prescription fulfillment
  • Contributing to positive patient experiences by showing empathy and genuine care
  • Completing basic inventory activities, as permitted by law, and as directed by the pharmacy leadership team
  • Contributing to a high-performing team, embracing a growth mindset, and being receptive to feedback
  • Remaining flexible for both scheduling and business needs, while contributing to a safe, inclusive, and engaging team dynamic
  • Understanding and complying with all relevant federal, state, and local laws, regulations, professional standards, and ethical principles
  • Delivering additional patient health care services (e.g., immunizations, point-of-care testing, and voluntarily staffing offsite clinics), where allowable by law and supported by required training and certification
  • Where permissible, the Pharmacy Technician may also support immunizations, which includes the following responsibilities: Completing additional licensure and training requirements, in compliance with state Board of Pharmacy regulations, to obtain Technician Immunizer status to support preparing and administering vaccines
  • Educating patients about the importance of vaccines and referring patients to the Pharmacist-on-duty for vaccination questions
What we offer
What we offer
  • medical, dental, and vision coverage
  • paid time off
  • retirement savings options
  • wellness programs
  • and other resources, based on eligibility
  • Fulltime
Read More
Arrow Right