This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
Elsewhere Entertainment is looking for a Senior Procedural Tools Engineer to join the development of a new IP. Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining! As a member of the Engine & Tools department, you’ll contribute to the design and implementation of robust, user-friendly procedural tools that support level artists, level designers, and gameplay content designers in building a compelling and visually rich world.
Job Responsibility:
Designing, implementing, and maintaining robust procedural tools that support efficient content creation and game development
Collaborating closely with artists, designers, and engineers to deliver intuitive tools that address real production needs
Identifying and driving pipeline improvements that increase quality, consistency, and team productivity
Developing and maintaining our proprietary UI framework
Writing clean, reliable, and maintainable code
Requirements:
Demonstrated professional programming experience, ideally in game development, tools, or pipeline engineering
Strong C++ skills and a solid grasp of modern development best practices (architecture, debugging, profiling, testing)