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Sledgehammer Games is looking for a Senior Technical Dialogue Designer to help create a fresh new AAA aural experience for our next project. Candidates should be versed in dialog editing and processing techniques and have a general knowledge of dialog pipelines. You will report to our Dialogue Director and help ensure delivery of the highest quality dialog with the use of internally developed proprietary tools.
Job Responsibility:
Collaborate with the Dialogue, Narrative and Engineering Teams, ensuring excellent inter-departmental communication and alignment of goals
Design features and iterate on proprietary Dialogue Tool and Database
Dialogue asset implementation using proprietary tools
Test and debug all in-game dialog for multiple implementation pipelines
Edit and process dialogue assets for all aspects of our game
Apply studio and departmental best practices of dialogue workflows and systems
Inspire teamwork and collaboration inside and outside the Audio Dept
Requirements:
Demonstrated experience in all aspects of game dialogue
Expertise in proprietary/third party Dialogue Tools and Databases
Experience in both linear and interactive dialogue systems
Minimum five years of experience in game audio development
Shipped at least two major titles
Understanding of PS5, XBOX One/Series X, and PC audio functionality, capabilities, and limitations
Experience with major digital audio workstations
Experience with middleware programs such as Wwise and Fmod
Excellent interpersonal communication skills
Exceptional organization skills
Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred