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We are looking for a Senior Technical Designer (AI Design) to help create exciting and high-quality enemy AI for Hunt Showdown. In this role, you are responsible for designing, building, and improving enemy behaviors and abilities. You work closely with design, programming, animation, and level teams to make sure the enemies fit the story, support the gameplay, and feel great to fight. This is a hands-on role. You will take ideas from early concept to final in-game quality. You are responsible for what you deliver and for the overall AI experience in the game.
Job Responsibility:
Own the full design of enemy AI, from first idea to final version in the game
Create a complete and balanced enemy ecosystem where all enemies work well together
Work with programmers to ensure your designs perform well and are technically possible
Define needs for tools, systems, and workflows to support fast prototyping of new enemy ideas
Build enemy AI that reacts well when multiple players interact with an enemy at the same time
Test, balance, and polish all enemies to reach high gameplay and quality standards
Give and ask for feedback to help improve design work, tools, and pipelines
Requirements:
5+ years of experience in Game Design or Technical Design with strong implementation work
Good understanding of visual scripting and/or programming languages
Experience designing AI and working with Behavior Trees
Strong communication skills in English and good teamwork skills
A mindset of learning, openness, and clear communication
Willingness to relocate to Frankfurt, Germany
What we offer:
Career Path
Relocation Support (relocation budget, flight coverage, visa/permit assistance, settling-in help)
Company Apartment (fully furnished for first three months)
Public Transport Pass
Gym Card (Fitness First membership)
State-of-the-art Office
Equal Opportunity & Inclusion
German Classes
Events (company parties, Gamescom trip, etc.)
Vacation Days (24 days per year, increasing up to 28)