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We're looking for a Senior Software Engineer to join our Product development team in Hobart. You'll be responsible for systems engineering across a diverse set of systems that compose our next generation engine that powers Procreate Dreams as well as future versions of Procreate. You’ll work on and develop systems that span the domains of animation, audio, video, storage, resource streaming, networking and distributed systems.
Job Responsibility:
Work closely with our UI and rendering teams to deliver core functionality in Procreate products
Solve complex and unique technical problems in a realtime and memory constrained environment
Develop next generation software that pushes the hardware to its limits in low-latency, real-time systems
Requirements:
Firm understanding of systems programming in C/C++
Deep understanding of multi-threaded concurrency and parallelism approaches
Experience with CPU optimization and debugging
A strong track record of developing libraries used by teams
Excellent verbal and written communication skills
Nice to have:
Experience with SIMD
Competence in linear algebra and trigonometry
Experience in a relevant domain including animation, audio, video, storage, resource streaming, networking and distributed systems
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