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Crytek has always been at the forefront of real-time rendering. This is an opportunity for a Senior Rendering Engineer to join our CRYENGINE Team and help shape the future of cutting-edge graphics technology at Crytek.
Job Responsibility:
Ownership of significant CRYENGINE rendering features and be responsible for their quality and performance
Develop new rendering features in collaboration with the internal game productions to achieve visually stunning experiences
Work with the CRYENGINE Team to improve the core rendering infrastructure
Dive into low level optimizations on PC and consoles
Maintain and optimize existing rendering code
Aid in profiling and optimization of game projects
Requirements:
5+ years of professional experience as a Rendering/Graphics Engineer
2+ years in the gaming industry
At least a bachelor's degree in computer science or equivalent experience
Excellent C++ programming and software design skills
Excellent GPU and CPU debugging and optimization skills
Strong understanding of graphics pipelines and rendering techniques
Deep experience with one or more of the following: DirectX 12, Vulkan, AGC
Strong passion for video game technology and graphics in particular
Experience with game engines, preferably experience with CRYENGINE
Team player and self-driven
Willing to learn
Solid English skills, good communication skills with strong affinity for transparency
Willingness to relocate to Frankfurt
Nice to have:
PS5 experience
Experience with raytracing
Experience with automated testing
What we offer:
Career Path
Relocation Support (relocation budget, flight coverage, visa/permit assistance, settling-in help)
Company Apartment (first three months)
Public Transport Pass
Gym Card (Fitness First membership)
State-of-the-art Office
Equal Opportunity & Inclusion
German Classes
Events (company parties, Gamescom trip)
Vacation Days (24 days per year, increasing up to 28)