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Playground Games is looking for a Senior Rendering Engineer to join our Fable team on a permanent basis. As Senior Rendering Engineer, you will be working with the Content and Tech Art teams to deliver cutting edge visuals and great rendering performance. You will design and implement rendering systems according to requirements, improve existing systems and optimise them to ensure they are within budget.
Job Responsibility:
Design and implement state of the art rendering systems and techniques in our custom, proprietary engine
Maintain and extend existing rendering systems
Empower the Content teams to create high quality content
Ensure that rendering systems scale and perform well on all supported platforms
Requirements:
At least 3 years of experience, with demonstrable work on at least 1 published title (ideally AAA on console)
Strong C++ and software architecture skills
Good knowledge of state-of-the-art rendering techniques and performance optimization on console
Excellent communication skills and an eye for detail
A genuine passion for video games
Nice to have:
A portfolio demonstrating high-quality rendering work is a plus
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