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Senior Quest Designer

Poland, Warsaw · Job Posted March 25, 2026
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Job Description

Elsewhere Entertainment is looking for a Senior Quest Designer to join the development of a new IP. Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining! As a member of the Content Team, you’ll create fun and memorable quest experiences by designing and implementing the many types of content that players can engage with in our game. As a member of the project, you’ll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration. If you’re an experienced designer who values cross-functional collaboration and creative problem-solving, we’d love to hear from you.

Job Responsibility

  • Collaborating with the quest, narrative, level design teams and other departments in crafting a cohesive experience for the game’s locations, characters, content, and plots
  • Collaborate with our Quest and Narrative Designers and Engineers to further develop the pipelines and processes of the Quest Design team
  • Designing and implementing functional quests and becoming proficient in using our tools
  • Help express the story's vision via excellent exploration, dialogue, gameplay, and activities
  • Providing constructive feedback on others’ work
  • Acting as a liaison to other departments, conveying the consistent design vision of the project

Requirements

  • Proven experience as a professional Game Designer (or some combination of applicable training and experience) and have shipped 1 or more titles as a quest designer
  • Experience with technical game design (implementation in tools, game logic, visual scripting, etc.)
  • Ability to collaborate and thrive as part of a creative team and comfortable with self-critique and accepting outside feedback
  • Ability to work independently and take ownership of tasks in a confidential environment
  • Creative problem-solving skills with a collaborative, team-oriented approach
  • Experience pitching game design concepts in a clear, detailed manner, through strong written and verbal skills
  • Organization methods and the capability to meet agreed timelines

Nice to have

  • Experience with AAA games
  • Industry recognition or demonstrated impact in your field
  • Having made your own game as a side or indie project
  • Experience in adjacent fields such as content design, narrative design, environment art, programming, etc.
  • Experience playing and/or crafting pen and paper, board, or trading card games

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