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Ghost Story Games is seeking a talented Senior Project Manager to join us on Judas, the highly anticipated game led by Ken Levine. You’ll play a vital role in driving project execution across disciplines, helping ensure teams stay focused, milestones are met, and communication flows seamlessly. You’ll work with leadership and developers alike to keep the project organized, flexible, and moving forward — from prototype through release and beyond.
Job Responsibility:
Lead and coordinate planning and delivery efforts across design, engineering, art, audio, QA, and publishing teams
Collaborate with team leads and studio leadership to build and maintain project roadmaps, feature schedules, and milestone plans
Track progress on key deliverables, anticipate bottlenecks, surface risks, and drive proactive solutions
Run daily standups, sprint planning sessions, milestone reviews, and retrospectives to maintain accountability and clarity
Manage build schedules and release readiness — including certification timelines, QA coordination, and launch preparedness
Serve as a point of contact between cross-functional teams, ensuring goals and expectations are clearly aligned across departments
Support the studio's development culture by continuously improving workflows, documentation, tooling, and communication processes
Assist with vendor and partner coordination, including platform holders, localization teams, and other external contributors
Requirements:
4+ years of experience as a Project Manager, Producer, or Program Manager in the game industry or a closely related field
Mastery experience with Jira
Familiarity with Unreal Engine (4 or 5) and version control systems (e.g., Perforce, Git)
A strong understanding of game development workflows, pipelines, and production challenges
Experience managing complex projects with multiple teams and overlapping dependencies
A proactive, adaptable mindset with strong follow-through and problem-solving instincts
Excellent verbal and written communication skills, with a focus on clarity and alignment
Ability to thrive in a small, fast-moving, hands-on team environment
A passion for games and an interest in participating across the full game development lifecycle
Nice to have:
Experience with live game operations, release pipelines, or patch scheduling
Familiarity with console and platform certification (Xbox, PlayStation, Steam, etc.)
Exposure to publishing or marketing workflows, including community management and storefront coordination
Interest in improving team efficiency through tooling, automation, or workflow optimization
What we offer:
medical, dental, vision, and basic life insurance coverage
14 paid holidays per calendar year
paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program
up to 10 paid sick days per calendar year
paid parental and compassionate leave
wellbeing programs for mental health and other wellness support
family planning support through Maven
commuter benefits
reimbursements for fitness-related expenses
eligibility to participate in our 401(K) plan and Employee Stock Purchase Program
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