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Digital Legends is an Activision studio based in Barcelona, contributing to multiple titles within the Call of Duty franchise. We are now looking for a Lead VFX Artist to have a crucial role in supporting our AAA games.
Job Responsibility:
Design, create and implement particle effects and systems
Create astounding visual effects that communicate essential game information
Push the boundaries of what is technically possible to implement AAA worthy VFX that will breathe life onto the games you work on
Work closely with artists, designers and programmers to ensure that visual effects are of high quality and enhance the overall game experience
Actively seek to improve the current tools by proposing new features or giving feedback on usability
Guide, provide constructive feedback, and create development opportunities for team members, fostering a culture of growth and collaboration
Offer artistic feedback and ensure consistent visual effects quality
Clearly communicate risks, mitigations, and updates while maintaining effective working relationships across the studio
Requirements:
Experience with real-time VFX with Shuriken, Particle Graph, Cascade or Niagara
Experience with console titles
Good portfolio of effects/projects with any engine
Know how to optimize (for console and PC) and push boundaries to achieve excellence in every aspect of visual effects creation
Able to work well as part of a team
Organized, particularly with VFX management and naming system
Proactive in finding creative and effective solutions to eliminate difficult problems
Excellent communication skills
High level of spoken and written English
Led and managed a team of VFX artists
Excellent at organizing and delegating, balancing operations and management effectively
Experience in a video game studio (Senior or Expert Level)
Nice to have:
Knowledge about simulation, post-processing and shaders are good for debug, solving issues or understanding how volumetric could be translated into 2D billboards and similar tasks