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Playground Games is looking for a Senior Gameplay Engineer to join our Fable team on a permanent basis. As a Senior Gameplay Engineer, you will play a crucial role within the gameplay engineering team, promoting good practices, mentoring other engineers, and guiding the delivery of high-quality systems that are performant and scalable. You will work with the design teams to understand and deliver game features, game systems, and mechanics. You will work with the lead engineer to establish high-level goals for the team, and directly with the dev team to plan and deliver gameplay features. Our ideal candidate is an expert Gameplay Engineer who is passionate about their craft, autonomous, skilled in C++, and has a proven track record in games development.
Job Responsibility:
Provide guidance and mentoring to the gameplay engineering team
Own significant gameplay and engine features within our custom, proprietary engine
Work closely with other teams, providing reliable and effective workflows, empowering them through our technology
Become a key collaborator who can work effectively within a large multi-disciplined team
Requirements:
5 years of Gameplay Engineering experience, with demonstrable work on at least one published title
Strong C++ experience
Excellent task planning and delivery mindset
A genuine passion for video games
Nice to have:
Experience working with proprietary engines is a plus
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