This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
Clash of Clans has been live for 13 years – but we’re just getting started. Do you want to help shape the world of Clash and come up with the next set of iconic characters? We are looking for an experienced gameplay designer with comprehensive skills that range from developing first concepts to delivering fully-executed and polished features in a live-game environment. This is a hands-on role that requires learning, developing, and working directly on internal gameplay systems, as well as coordinating work with other developers to facilitate the highest quality and most effective content production. Essential to this role is a deep understanding of gameplay, balancing, accessibility, and ongoing player experience within free-to-play and PvP mobile games. Your responsibilities will include driving new gameplay content and design innovations, collaborating with other designers and developers, and delivering compelling experiences to a highly-engaged player community of tens of millions of players. Design is a collective effort at Supercell, so it’s paramount that you constantly seek and manage input from developers and players alike!
Job Responsibility:
Drive quick prototyping, playtesting, feedback iteration cycles, and explore new gameplay design space
Come up with compelling new gameplay mechanics in collaboration with artists, to ensure features are well-visualized, intuitive and impactful
Prototype and craft features in tandem with programmers, to optimize gamefeel and empower future design capability
Organize, backfill, and provide detailed design specs on needed work, including visual mockups, to prevent design bottlenecks in production pipelines
Take high-level ownership over final deliverables, to ensure the end-user experience is complete, balanced, polished, and tested
Iterate and improve gameplay features, and shape the way in which they'll develop in the upcoming years
Balance existing gameplay elements to ensure healthy engagement KPIs, and maintain a healthy state of the overall game meta
Contribute new design ideas on ways to engage players, and collaborate with the team on the feature roadmap
Share responsibility for the game’s overall design vision and ensure that the whole development team shares and agrees on the vision
Requirements:
Extensive understanding, skills and experience with gameplay design
Track record working with action gameplay games with moment to moment gameplay
Understanding of other design areas (e.g. level design) is a big plus
Proactive and productive way of working in collaboration with others
Excellent communication, interpersonal and organizational skills
Absolute passion for playing and delivering great gameplay experiences
Nice to have:
Understanding of other design areas (e.g. level design)
What we offer:
Relocation support
Compensation and benefits structured to allow you to enjoy your time
Independent cells and trust are at the core of our culture