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Dambuster Studios - creators of the number one BAFTA-nominated smash hit Dead Island 2 - has an exciting opportunity for a Senior Game Designer with experience in combat/melee to join our highly talented Game Design team on a fixed-term contract until April 2027. We are seeking a skilled Senior Game Designer (Combat) for a fixed-term contract to support our combat feature team. You will take ownership of specific combat features - such as enemies, player combat mechanics, or weapons—refining existing designs and adding the detail needed for engineers and content creators to deliver high-quality gameplay. Acting as the primary design contact, you will answer questions, resolve issues, and ensure smooth collaboration across disciplines, while clearly communicating progress and changes to the wider team.
Job Responsibility:
Take existing feature designs and add in additional detail as required by engineers and content creators to answer questions and resolve issues highlighted in the existing designs
Be the point of design contact for the combat feature team for a feature or features – answer questions, resolve issues, ensure collaboration between all related disciplines on this feature, communicate out changes and progress on features to the wider team
Work hands on in editor (UE5) to set up and balance data related to features
Adjust the design to address feedback from various sources (including but not limited to: Game and Creative Direction, user tests, QA, Lead Design (Combat) on the player experience of features
Features may include enemies, player combat mechanics and/or weapons
Work with Production on task breakdown and estimation for features
Requirements:
Experience in melee combat game design
Knowledge of factors affecting combat player experience
First Person experience desirable
Competent with set up and editing of data assets in UE5 – no blueprint editing skills required
Can own content and be a confident point of contact for a feature
Great communication skills, both written and spoken
Must work well collaboratively with other Designers, Production and all related disciplines
Nice to have:
First Person experience desirable
What we offer:
Core hours 9.30am – 4pm, remaining hours worked flexibly
Relocation support to Nottingham, UK (if required)
Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
Annual pay reviews
Company pension contribution that increases with service
Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
Clear career progression within Dambuster Studios
Studio funded learning and development opportunities
Modern game development environment with the latest technologies
Vibrant, modern city centre location with good transport links
Fully subsidised gym membership with Virgin gym (Nottingham)
Annual Christmas party and Summer Family BBQ
Quarterly company funded cross-team events
Free financial advice
Employee referral bonus scheme
Cycle to work scheme
Weekly office treats, including breakfast on Monday and pastries on Friday