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We’re seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a full-stack technical skillset. The ideal candidate has meaningful experience in console development and/or porting (Xbox, PlayStation, Switch) and is comfortable owning features end-to-end. Near-term work includes supporting console porting, performance optimization, platform compliance, and tooling improvements for both internal and co-development projects. Long-term, you will help build and ship new titles while working closely with the studio’s Technical Director and engineering team.
Job Responsibility:
Implement and maintain gameplay systems, tools, pipelines, and technical features across Unreal Engine projects
Own console development workflows including optimization, platform-specific features, certification prep, and debugging across Xbox, PlayStation, Switch, and PC
Support porting initiatives by profiling performance, addressing platform constraints, and ensuring compliance with TRCs/XRs
Operate as a full-stack engineer: contribute to gameplay code, tools, build/CI improvements, and runtime systems as needed
Collaborate with the Technical Director on architecture decisions, performance budgets, and risk assessment
Work closely with design, art, and production to estimate tasks, scope technical needs, and maintain alignment across disciplines
Conduct code reviews, uphold engineering standards, and contribute to improving workflows and pipelines
Requirements:
5+ years professional software development experience (games preferred)
Strong Unreal Engine experience (UE4 or UE5), including Blueprints and C++
Demonstrated experience with console development and/or porting projects
Strong debugging, profiling, and performance optimization skills across multiple platforms
Ability to work full-stack across gameplay, tools, build systems, and runtime features
Clear communication skills and the ability to work effectively in a small, fast-moving team
Nice to have:
Experience with Ark ASA or Atlas Modkit environments
Multiplayer networking, matchmaking, backend services, or online systems experience
Prior experience with console certification, compliance, or first-party submission processes
Familiarity with CI/CD pipelines, automated testing, crash/metrics systems, or dev-ops tooling
Experience shipping titles on multiple platforms or working on porting houses/co-dev teams
What we offer:
True focus on work/life balance
Paid company holidays, vacation, and separate sick leave
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