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Senior Engineer

Snail Games

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Location:
United States, Loveland, Colorado

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Category:
IT - Software Development

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Contract Type:
Not provided

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Salary:

105000.00 - 135000.00 USD / Year

Job Description:

We’re seeking a hands-on Senior Engineer with strong Unreal Engine expertise and a full-stack technical skillset. The ideal candidate has meaningful experience in console development and/or porting (Xbox, PlayStation, Switch) and is comfortable owning features end-to-end. Near-term work includes supporting console porting, performance optimization, platform compliance, and tooling improvements for both internal and co-development projects. Long-term, you will help build and ship new titles while working closely with the studio’s Technical Director and engineering team.

Job Responsibility:

  • Implement and maintain gameplay systems, tools, pipelines, and technical features across Unreal Engine projects
  • Own console development workflows including optimization, platform-specific features, certification prep, and debugging across Xbox, PlayStation, Switch, and PC
  • Support porting initiatives by profiling performance, addressing platform constraints, and ensuring compliance with TRCs/XRs
  • Operate as a full-stack engineer: contribute to gameplay code, tools, build/CI improvements, and runtime systems as needed
  • Collaborate with the Technical Director on architecture decisions, performance budgets, and risk assessment
  • Work closely with design, art, and production to estimate tasks, scope technical needs, and maintain alignment across disciplines
  • Conduct code reviews, uphold engineering standards, and contribute to improving workflows and pipelines

Requirements:

  • 5+ years professional software development experience (games preferred)
  • Strong Unreal Engine experience (UE4 or UE5), including Blueprints and C++
  • Demonstrated experience with console development and/or porting projects
  • Strong debugging, profiling, and performance optimization skills across multiple platforms
  • Ability to work full-stack across gameplay, tools, build systems, and runtime features
  • Clear communication skills and the ability to work effectively in a small, fast-moving team

Nice to have:

  • Experience with Ark ASA or Atlas Modkit environments
  • Multiplayer networking, matchmaking, backend services, or online systems experience
  • Prior experience with console certification, compliance, or first-party submission processes
  • Familiarity with CI/CD pipelines, automated testing, crash/metrics systems, or dev-ops tooling
  • Experience shipping titles on multiple platforms or working on porting houses/co-dev teams
What we offer:
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match

Additional Information:

Job Posted:
December 12, 2025

Employment Type:
Fulltime
Work Type:
Hybrid work
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