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We are seeking a skilled and experienced Graphics Software Engineer to contribute to the development of a Vulkan Safety-Certified Graphics Stack for RTOS. In this role, you will be responsible for designing, implementing, and adapting Vulkan APIs to support various GPU and display controllers on RTOS. You will work closely with architects and development teams, providing detailed designs, implementing solutions, conducting code reviews, and ensuring the robustness of the overall graphics stack. This position offers an exciting opportunity to work on cutting-edge graphics technology within a safety-critical environment. If you have a passion for low-level programming, and embedded systems that are certified for stringent aerospace standards, we’d love to hear from you!
Job Responsibility:
Design and implement graphics features based on product requirements
Adapt and integrate open-source libraries to support Vulkan SC APIs on a RTOS
Basic knowledge of GPU architecture
Requirements:
Bachelor’s or master’s degree in computer science, Computer Engineering, Electrical Engineering, or a related field
2-5 years of C/C++ and Vulcan applications
expertise in Khronos Group Vulkan APIs
Familiarity with various GPUs (e.g., AMD, Arm, Intel, Nvidia, Qualcomm, etc.)
Experience debugging Graphics driver issues found by application usage of Graphics APIs
Proficiency in C and/or C++ programming
Excellent problem-solving, communication, and interpersonal skills
Nice to have:
Experience writing applications using Graphics APIs
Experience with DO-178C Safety Certification
Hands-on experience with VxWorks or other Real-Time Operating Systems (RTOS)
Embedded software development experience on ARM and Intel platforms