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This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home. This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter. Position Summary: The Senior Effects TD operates independently to generate a wide range of FX Elements to match the aesthetics of the project. Utilizing all aspects of Houdini to create highly realistic dynamic simulation to the heavily stylized procedural setups for feature Animation and visual effects projects. The Senior Effects TD also completes lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.
Job Responsibility
Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems
Light complex/multiple elements
communicates status of shots to supervisors and Production
Provide accurate time estimates for shotwork
Hand off elements to other departments i.e. comp and rendering teams
Present shot work in dailies
attend dailies and other department meetings
Mentor junior effects artists
Data management of shots including clean up
Develop novel approaches for Complex / Stylized FX Setups
Stylized and Photoreal Look development in Mantra / Karma
Requirements
At least 5 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field
OR at least 7 years relevant professional VFX experience in lieu of education
Demonstrates an excellent aesthetic eye
Exhibits strong teamwork and interdisciplinary thinking
Production pipeline experience
Strong communication and follow-through
Ability to work under pressure and deadlines
Expert Level experience with Houdini
Ability to quickly pickup knowledge in other DCC / tools
Skilled in, or eager to master various animation techniques including
procedural animation, keyframing and simulations such as rigid bodies, soft bodies, fluids, particle dynamics etc.
Strong grasp of visual story telling, animation and film making fundamentals, specifically timing, light, colour composition, silhouette, appeal etc.