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Senior Dialogue Designer

Canada, Toronto Employment contract 130140.00 - 171960.00 CAD / Year · Job Posted June 29, 2026
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Job Description

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters. We are looking for passionate and talented individuals to join our studio team in Toronto, Canada. In this role you will partner closely with our teams at our other studio locations in the United States and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us. This role will be studio based at our Toronto, Canada location with flexible working support. Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft.

Job Responsibility

  • Collaborate with the Dialogue, Narrative and Engineering Teams, ensuring excellent inter-departmental communication and alignment of goals
  • Design features and iterate on proprietary Dialogue Tool and Database
  • Dialogue asset implementation using proprietary tools
  • Test and debug all in-game dialog for multiple implementation pipelines
  • Edit and process dialogue assets for all aspects of our game
  • Apply studio and departmental best practices of dialogue workflows and systems
  • Inspire teamwork and collaboration inside and outside the Audio Dept

Requirements

  • Demonstrated experience in all aspects of game dialogue
  • Expertise in proprietary/third party Dialogue Tools and Databases
  • Experience in both linear and interactive dialogue systems
  • Minimum five years of experience in game audio development
  • Shipped at least two major titles
  • Understanding of PS5, XBOX One/Series X, and PC audio functionality, capabilities, and limitations
  • Experience with major digital audio workstations
  • Experience with middleware programs such as Wwise and Fmod
  • Excellent interpersonal communication skills
  • Exceptional organization skills

Nice to have

  • FPS/Multi-player experience a plus
  • Audio scripting experience
  • College degree preferred

What we offer

  • Extended health plan, including medical, dental, vision
  • supplemental life & critical illness, legal service, and others
  • relocation assistance

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