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Senior Creature Technical Director

Canada, Vancouver Employment contract 112200.00 - 143600.00 CAD / Year · Job Posted May 27, 2026
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Job Description

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home. This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter. Industrial Light & Magic (Vancouver) Inc., located in Vancouver, BC, the Senior Creature Technical Director is responsible for setting up and running flesh-surface, hair, rigid, crowd, and cloth simulations in Houdini and proprietary tools as well as rigging and enveloping hero to background creature, vehicles and props in Maya. The Senior Creature Technical Director is able to wrangle creature pipeline issues proficiently under the direction and support of their supervisors. As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

Job Responsibility

  • Set up and run advanced cloth, hair, rigid body, crowd, muscle simulations
  • Troubleshoot creature CFX and pipeline issues for artists in other disciplines
  • Mentor entry level artists
  • Script utilities/tools/plug-ins in Maya
  • Creature rigging and enveloping in Maya
  • Sufficient knowledge of CFX techniques to optimize the performance of simulation setups
  • Participate in reviews, dailies, and department meetings as required
  • Special projects as necessary

Requirements

  • 5+ years relevant professional experience and at least college level diploma in computer graphics, fine arts, design, or photography, or related field
  • OR, at least 7 years relevant professional VFX experience in lieu of education
  • Experience setting up and running advanced simulation shotwork
  • Experience in corrective sculpting. Knowledge of anatomy and enveloping
  • Positive Attitude and team player
  • Passion for the work
  • Good communication skills
  • Proficiency with Linux
  • Expertise with Houdini
  • Experience with python or VEX scripting

Nice to have

  • Experience with advanced hero asset rigging and enveloping in Maya
  • C++
  • Basic proficiency in another discipline - Modeling, Texture, TD, Animation

What we offer

A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered

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