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Treyarch is looking for an experienced, self-driven, highly imaginative, and versatile Senior Concept Artist to join our team! You’ll be joining a team of world-class concept artists in working on one of the most successful videogame franchises of all time, where you will be responsible for driving the look and feel of environments using your creativity, and through your traditional and digital illustration skills. If you are passionate about videogames, concept art, and have a strong portfolio, then we’d love to hear from you! This role is based in our Playa Vista, CA office and follows an onsite work schedule of four days per week.
Job Responsibility
Define and drive the visual direction for environments through high-impact concept art, including key art, 3D block-outs, renders, and 2D paint-overs
Translate ideas into clear, production-ready visuals that align teams and elevate the overall player experience
Paint over and refine 3D geometry to rapidly iterate and communicate design intent
Partner closely with cross-disciplinary teams to ensure concepts are compelling, actionable, and aligned with gameplay goals
Immerse yourself in the game—leveraging documentation, playtesting, and collaboration—to deliver informed, best-in-class visuals
Mentor and inspire the concept team, raising the bar for quality, creativity, and process
Requirements
8+ years’ experience working as a professional concept artist in game development or film
A portfolio that demonstrates exceptional concept art and visual storytelling with an emphasis on realistic environments
Expert proficiency in industry-standard tools such as Blender and Photoshop, with the ability to create highly polished, realistic environments
A strong understanding of the current industry advancements in techniques and tools, coupled with the ability to create content
Strong command of artistic fundamentals including composition, perspective, scale, lighting, and color
Versatility across sketching, rendering, matte painting, and visual design, with the judgment to balance quality and speed
Deep understanding of architecture, world-building, and environmental design
Ability to accurately depict a wide range of materials, surfaces, and moods
Track record of delivering high-quality work on time in a fast-paced environment
Highly organized with strong research and reference-gathering skills
Excellent communication and collaboration skills
thrives working across teams and disciplines
Proactive, adaptable, and open to feedback, with the confidence to contribute ideas and push creative boundaries
Strong understanding of how concept art supports gameplay and production needs
Passion for quality and a drive to continuously improve
Comfortable learning new tools, including proprietary game development pipelines
What we offer
20 vacation days and 16 holidays
10 weeks of family leave
free lunches and snacks at our office
comprehensive healthcare
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others