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Senior Character Artist

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Larian Studios

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Location:
Poland, Warsaw

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Category:
IT - Software Development

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Contract Type:
Not provided

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Salary:

Not provided

Job Description:

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Character Artist to join the team and help us in crafting the high calibre games our fans have come to expect.

Job Responsibility:

  • Create high-quality 3D character models based on concept art and design briefs
  • Sculpt, model, and texture realistic characters, creatures, and armor sets
  • Collaborate closely with concept artists, art directors, and technical artists to ensure characters meet artistic and technical standards
  • Optimize character assets for performance while maintaining artistic integrity
  • Provide feedback and mentorship to junior artists and help uphold the team’s quality bar
  • Contribute to character pipelines, documentation, and best practices
  • Work with animation and rigging teams to ensure proper deformation and functionality

Requirements:

  • Proven experience as a Character Artist in creative industries
  • Expert knowledge of character modeling, sculpting, and texturing pipelines
  • Solid understanding of human and creature anatomy, form, and proportions
  • Strong proficiency in ZBrush, Maya or Blender, and Substance Painter
  • A strong portfolio demonstrating high-quality realistic character art
  • Excellent communication skills and the ability to work effectively in a collaborative, multi-disciplinary environment
  • Fluent in English, both spoken and written
  • Willing to work onsite in Studio

Nice to have:

  • Experience working in the gaming industry, using industry-standards engines (e.g. Unreal, Unity, Frostbite)
  • Familiarity with Marvelous Designer, Houdini, or other specialized tools
  • Experience creating hair and fur using modern workflows
  • An academic background in traditional art, anatomy, or sculpting
  • Strong interest in worldbuilding, character storytelling, and design aesthetics
  • Leadership experience or mentoring skills
What we offer:
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Additional Information:

Job Posted:
December 09, 2025

Employment Type:
Fulltime
Work Type:
On-site work
Job Link Share:
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