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We are Turn 10 Studios where cars, community, and creativity drive our success in gaming. Turn 10 Studios is part of Xbox Gaming Studios, a video game publishing division of Microsoft Corporation based in Redmond, Washington. We are the creators of the top-selling, award-winning, and critically acclaimed Forza franchises: Forza Motorsport and Forza Horizon. We have an exciting opportunity for you to join our dynamic and diverse team as an experienced Senior Build & Pipeline Architect on the Production Technology Team. Turn 10 Studios is the leader in automotive gaming entertainment. We are committed to creating and delivering best-in-class, industry-leading, and genre-defining games to our community of fans around the world. Turn 10 Studios is a major hub for renowned tech aficionados, top-tier gaming specialists, and early career professionals who are passionate about their craft and want to learn and grow together in a fast-paced, cutting-edge, and fun environment. Every day, we work together as one team to fuel an authentic, inclusive, and rewarding workplace where you can thrive. We are seeking a Senior Build & Pipeline Architect to define and drive the technical vision for build systems, CI/CD, and development pipelines supporting our production workflows. This role combines deep hands-on expertise with domain-level architectural leadership, ensuring our build and pipeline systems are scalable, reliable, and optimized for large-scale development. This is a focused architect role, owning the build and pipeline domain end-to-end, and working closely with infrastructure, tools, and project teams to support development across multiple initiatives.
Job Responsibility:
Define and drive technical architecture for build systems, CI/CD, and pipeline workflows
Lead the design and evolution of scalable, high-performance build and integration systems
Own architecture for branching strategies, build orchestration, and release pipelines
Identify and resolve systemic bottlenecks in build times, reliability, and developer workflows
Establish standards, best practices, and patterns for build and pipeline development
Partner with DevOps to ensure infrastructure and build systems are aligned and scalable
Collaborate with tools engineers to ensure seamless integration with developer workflows
Contribute hands-on to critical systems, complex debugging, and performance optimization
Mentor engineers within the build/pipeline domain and support growth of internal talent
Guide roadmap and technical direction specifically for build and pipeline systems
Requirements:
Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience
8+ years in software engineering, with experience in build systems, CI/CD, or pipeline engineering
Experience in: Designing and scaling large build systems or distributed CI/CD environments
Build orchestration and automation
Dependency management and caching strategies
Branching and release workflows
Experience with CI/CD platforms (e.g., Jenkins, TeamCity, GitHub Actions, etc.)
Debugging and performance optimization skills
Ability to balance hands-on execution with architectural guidance
Communication skills and ability to influence within a domain
Experience with game development pipelines or large asset builds
Familiarity with Perforce or large binary workflows
Experience with distributed build systems or build farms
Exposure to cloud-based build scaling and hybrid infrastructure
Nice to have:
Experience with game development pipelines or large asset builds
Familiarity with Perforce or large binary workflows
Experience with distributed build systems or build farms
Exposure to cloud-based build scaling and hybrid infrastructure