CrawlJobs Logo

Senior Animation Programmer

rebellion.com Logo

Rebellion

Location Icon

Location:
United Kingdom , Oxford

Category Icon

Job Type Icon

Contract Type:
Not provided

Salary Icon

Salary:

Not provided

Job Description:

We want you to #JOINTHEREBELLION! For 30 years, we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd. We’re excited to welcome a Senior Animation Programmer to join our passionate and experienced Tech Team and be part of one of our exciting new large-scale projects, crafted by a seasoned team renowned for creating exceptional shooters. In the role of Senior Animation Programmer, you’ll act as part of the Engine Animation Team, supporting multiple projects, connecting animators, technical animators and project engineers, fostering a smooth collaboration between animation and code. You'll harness our proprietary engine, Asura, to implement character animations, aid in crafting engaging gameplay mechanics, and enhance the visual appeal and responsiveness of in-game characters.

Job Responsibility:

  • Develop and implement animation code for our in-house engine
  • Maintain and develop features within our animation systems, working on content creation tools as well as runtime systems
  • Collaborate with content creators to write some of those tools and features
  • Develop and implement animation code for the project(s), writing and testing larger classes and code with complex functionality
  • Fixing complex bugs in both familiar and unfamiliar code
  • Create, review and update technical and user documentation
  • Support other team members or programmers from other disciplines where appropriate

Requirements:

  • Strong understanding of the architecture and internal workings of real-time animation systems
  • High proficiency in C++, with experience developing and maintaining complex systems
  • Confident using IDEs, debugging tools, and profiling techniques to diagnose and resolve issues
  • Experience designing and implementing Finite State Machines and related animation control systems
  • Good working knowledge of 3D mathematics and geometry
What we offer:
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events

Additional Information:

Job Posted:
January 20, 2026

Employment Type:
Fulltime
Work Type:
Hybrid work
Job Link Share:

Looking for more opportunities? Search for other job offers that match your skills and interests.

Briefcase Icon

Similar Jobs for Senior Animation Programmer

Senior Gameplay Animator

For nearly 40 years, Naughty Dog has been crafting best-selling, critically accl...
Location
Location
United States , Santa Monica
Salary
Salary:
139000.00 - 173800.00 USD / Year
naughtydog.com Logo
Naughty Dog
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent)
  • Minimum of 5 years of experience in the video game industry
  • Expertise in systemic gameplay animation
  • Mastery of both motion capture and keyframe character animation as showcased by your strong animation reel
  • General technical knowledge of animation technologies, including state machines, blend trees, and motion matching
  • Passion for gaming and a deep understanding of game design principles and player experience
  • Ability to provide clear and constructive feedback to peers
  • Proven experience planning, setting up, and directing motion capture shoots independently and efficiently
  • Must be comfortable using a script editor
  • Excellent problem-solving skills and the ability to adapt quickly to challenges
Job Responsibility
Job Responsibility
  • Create high-quality animation content in Maya and ensure proper implementation in our game engine
  • Serve as a positive role model through exemplary demeanor, ability, proactivity, communication, and productivity
  • Collaborate with the Animation, Design, and Engineering teams to create new exciting, mind-blowing systemic animations
  • Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation
  • Direct and participate in motion capture shoots
  • Learn and master Naughty Dog’s unique gameplay systems
  • Work with game systems, adhering to efficient and effective practices
  • Utilize engine debug tools to identify and resolve gameplay issues in collaboration with designers and programmers
  • Partner with animation leadership to define and uphold the style and quality bar for in-game animations
  • Provide constructive feedback to improve internal technologies and artistic workflows
  • Fulltime
Read More
Arrow Right

Lead AI Programmer

Crytek is looking for a passionate and experienced Lead Ai Programmer to work on...
Location
Location
Germany , Frankfurt
Salary
Salary:
Not provided
crytek.com Logo
Crytek
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 7+ years of programming experience in game AI development
  • Worked on shipped products on either console or PC
  • Previously held a senior AI programmer or equivalent position
  • Excellent understanding of C++ in a games development environment
  • Experience with developing AI behaviors and enhanced characters
  • Strong software engineering and debugging skills
  • Experience with performance measurement and optimization
  • Excellent understanding of AI architecture and standard technology (finite state machines, behavior trees, path finding, goal-oriented behavior, rule-based systems, learning, crowd behavior etc.)
  • Experience with any game engine (preferably CRYENGINE)
  • Ability to learn and master a large existing code base
Job Responsibility
Job Responsibility
  • Lead the AI programming discipline and enable the team to reach their full potential
  • Work with existing engine code base to architect and enhance AI characters
  • Work closely with animators, artists, designers and programmers to improve AI systems and support them in its application and tuning
  • Optimize and debug high-end Console and PC performance
  • Gather requirements and set goals for the AI team, lead the design and architecture of the code development and coordinate its implementation
  • Coordinate with other Leads and Directors including from other projects
  • Research the latest techniques in game AI to create believable characters and environments
  • Proactively drive your team and improve product quality as well as group productivity
  • Delegate effectively while involving team members in the decision making process
  • Coordinate with other studio groups including art, design and production to achieve project objectives
What we offer
What we offer
  • Career Path
  • Relocation Support (relocation budget, full coverage of flights, assistance with visa/permits, help settling in)
  • Company Apartment (fully furnished for first three months)
  • Public Transport Pass
  • Gym Card (membership at Fitness First)
  • State-of-the-art Office
  • Equal Opportunity & Inclusion
  • German Classes (for you and your family)
  • Events (company events, parties, trip to Gamescom)
  • Vacation Days (24 days per year, increasing up to 28)
  • Fulltime
Read More
Arrow Right

Senior Gameplay Programmer

We’re excited to welcome a Senior Gameplay Programmer to our team for an unannou...
Location
Location
United Kingdom , Oxford; Warwick
Salary
Salary:
Not provided
rebellion.com Logo
Rebellion
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Professional experience as a Gameplay Programmer, with hands-on experience working on at least one shipped console or PC title
  • Excellent C++ programming skills
  • Proven experience implementing or supporting animation systems in gameplay
  • A genuine passion for games, animation, and making experiences feel as good as they possibly can
  • Experience working on shooters, action, or melee-focused games is a bonus
  • Familiarity with animation state machines, blend trees, or animation-driven gameplay logic
Job Responsibility
Job Responsibility
  • Act as the primary gameplay contact for the animation team, supporting the implementation of animations for players, enemies/NPCs, and interactive objects
  • Design, implement, and iterate on animation-driven gameplay systems such as movement, traversal, combat, and interactions
  • Collaborate closely with Animation, Design, and Tech to refine responsiveness, timing, and game feel through iteration and playtesting
  • Take ownership of animation-focused gameplay features, identifying areas for improvement and proactively driving quality forward
  • Implement, extend, and optimise gameplay code, working within a large, existing codebase
  • Debug complex gameplay and animation issues, balancing visual quality, performance, and production constraints
  • Contribute to code reviews, documentation, and team discussions, helping maintain a high standard of code quality
What we offer
What we offer
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • a wide range of discounts, freebies, and social events
  • relocation package, including moving assistance, temporary accommodation, and full support
  • Fulltime
Read More
Arrow Right

Senior Gameplay Programmer

Gameloft Bucharest is looking for a Senior Gameplay Programmer (C++ / Unreal Eng...
Location
Location
Romania , Bucharest
Salary
Salary:
Not provided
gameloft.com Logo
Gameloft
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Own the implementation of gameplay systems and features from concept to final integration
  • Write clean, efficient, and maintainable C++ code using Unreal Engine best practices
  • Work comfortably across C++ and Unreal Blueprints, defining clear boundaries between systems code and designer-facing logic
  • Collaborate closely with Game Designers to shape features, challenge assumptions, and find the right technical solutions
  • Integrate gameplay systems with animation, UI, AI, physics, and audio
  • Contribute to technical design decisions and help define solid gameplay architectures
  • Identify risks, performance issues, and technical debt early, and propose solutions
  • Actively participate in code reviews and help raise the overall code quality of the team
  • Support and mentor less experienced programmers through feedback and example
  • Work with Production to estimate tasks, plan work realistically, and deliver predictably
  • Fulltime
Read More
Arrow Right

Senior Game Programmer

Techland is looking for a Senior Game Programmer to design and implement gamepla...
Location
Location
Poland , Warszawa; Wrocław
Salary
Salary:
Not provided
techland.net Logo
Techland S.A.
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 5+ years of experience in game development, with a focus on gameplay mechanics or systems
  • Excellent knowledge of C++
  • Strong 3D math skills
  • Experience developing / maintaining large gameplay systems
  • Ability to profile and optimize code, with a focus on cross-platform performance
  • Experience working closely with designers and animators in a multidisciplinary environment
  • Strong understanding of game feel and what makes gameplay fun
  • Authentic passion for games as well as knowledge of the latest titles and trends, especially in FPP games
  • Excellent organization and time management skills
  • Excellent interpersonal and communication skills
Job Responsibility
Job Responsibility
  • Design and implementation of gameplay mechanics in Techland's newest games
  • Iterate gameplay features in close collaboration with animators and game designers
  • Own and drive moment-to-moment gameplay mechanics
  • Create and prototype new gameplay systems and related tools
  • Debug and optimize gameplay mechanics for performance, responsiveness, and stability
  • Mentor and support other programmers by sharing best practices, reviewing code, and helping grow expertise within the team
What we offer
What we offer
  • Private medical care
  • Life insurance
  • Pro-health campaigns
  • Gifts for different occasions
  • Outstanding work atmosphere in a highly-skilled team of professionals
  • Flexible working hours
  • No dress code
  • Full support of the dedicated HR Business Partner
  • Constant stream of company newsletters, PR & project updates
  • Dedicated development budget for each employee
Read More
Arrow Right

Senior Sound Designer

As the ideal candidate for this position, you are a seasoned veteran in your med...
Location
Location
Salary
Salary:
140800.00 - 164000.00 USD / Year
naughtydog.com Logo
Naughty Dog
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Minimum 5+ years in a game audio or audio post-production environment
  • Shipped at least 1 AAA title, or worked on equivalent sized linear media project (Film, TV, Ads, etc.)
  • Proficient in a DAW of choice (Reaper, Cubase, Pro Tools, Ableton, etc.), including most industry standard plugins and toolsets (Waves, iZotope, etc.)
  • Extensive knowledge and experience with using outboard gear, recording gear, microphones, etc.
  • Extensive knowledge of audio signal processing, mixing, sample rates, data compression, filters, reverbs, 3D positional audio, etc.
  • Knowledge of mix specifications in a variety of media (console, internet, broadcast, etc.)
  • Excellent PC/Mac skills and proficiency with word-processing, spreadsheet, and database applications
  • Strong communication skills, both spoken and written, in both aesthetic and technical concepts
  • Highly value and prioritize working as a team, over individualistic goals, or desires
  • Hunger to learn tailored tools and tech
Job Responsibility
Job Responsibility
  • Record, edit, and build/design sound effects using industry standard methods and tools
  • Implement sound effects into the game using proprietary methods and tools
  • Collaborate with the audio team to adequately plan and implement upon aesthetic goals of the project
  • Collaborate with audio programmers and other sound designers to develop audio systems based on creative vision and gameplay needs
  • Collaborate with other non-audio teams (designers, animators, background artists, programmers, etc.) to achieve the highest quality audio experience across each aspect of the game
  • Apply studio and departmental standard processes of technical audio workflows and systems
  • Give and seek constructive creative feedback and suggestions from others
  • Inspire partnership and collaboration inside and outside the Audio department
What we offer
What we offer
  • medical
  • dental
  • vision
Read More
Arrow Right

Senior Weapons and Vehicles Artist

Senior Weapons and Vehicles Artist (2 Year FTC) to join the highly talented Art ...
Location
Location
United Kingdom , Nottingham
Salary
Salary:
Not provided
jobs.360resourcing.co.uk Logo
360 Resourcing Solutions
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proficiency in major 3D programmes such as 3ds Max, Maya, Blender or ZBrush, and 2D texturing programmes such as Photoshop or Painter, with a strong emphasis on hard surface and high-poly modelling
  • Skilled in the use of game engine editors (UE, Unity or CryEngine) and associated tools to a high standard
  • Strong understanding of game art production and pipelines, including modelling and material creation
  • Excellent grasp of art fundamentals such as proportion, composition and colour, with the ability to apply these principles effectively in practice
  • Acute observational skills and strong visual awareness to generate ideas and bring high-quality detail to artwork
  • Solid understanding of art qualities specific to videogames and their interaction with broader design requirements and technical constraints
  • Ability to develop, improve and document processes and techniques for use by the wider team
  • Ability to give clear, high-quality and well-considered feedback on game art, taking into account art quality and direction, design, technical aspects and performance
  • Proven ability to manage multiple projects, balancing priorities to meet deadlines
Job Responsibility
Job Responsibility
  • Create Weapon and Vehicle artwork that is comparable in quality to the best art in the industry and fulfils the artistic direction set by the lead weapon and vehicle artist and art director
  • To work with designers, animators and coders to maintain the functionality of Weapon and Vehicles within the game and associated animations
  • The creation and development of intermediate stages of art production such as greyboxes, sometimes in preparation for outsourcing
  • Planning and communicating art expectations for tasks that can go to other artists or outsource vendors
  • Help to maintain asset libraries that adherence to technical requirements through their own work and through the reviewing of the products of the team as they are encountered in day to day work
  • Participate in meetings, reviews, and brainstorming sessions, contributing constructive feedback and innovative ideas
  • Maintain comprehensive and up-to-date documentation of work processes, methodologies, and solutions
What we offer
What we offer
  • Core hours 9.30am – 4pm, remaining hours worked flexibly
  • Relocation support to Nottingham, UK (if required)
  • Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
  • Annual pay reviews
  • Company pension contribution that increases with service
  • Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
  • Clear career progression within Dambuster Studios
  • Studio funded learning and development opportunities
  • Modern game development environment with the latest technologies
  • Vibrant, modern city centre location with good transport links
  • Fulltime
Read More
Arrow Right
New

Seasonal team member

Longleat is seeking enthusiastic and customer focused Seasonal Team Members to j...
Location
Location
United Kingdom , Longleat
Salary
Salary:
10.30 - 12.21 GBP / Hour
longleat.co.uk Logo
Longleat Enterprises Limited
Expiration Date
March 08, 2026
Flip Icon
Requirements
Requirements
  • A passion for delivering a great guest experience and willing to go out of your way to do so
  • Good team player with excellent interpersonal skills
  • Ability to remain calm and efficient under pressure
  • Excellent communication skills with a confident and friendly nature
  • Be honest, reliable and committed, and enjoy responsibility and exceeding expectations
  • You must be aged 16 or over, and above school leaving age to apply for this role
  • For Attractions Team Member role: applicants must be aged 18 or over
  • For Guest Experience Team Member role: Experience in a customer service environment is required
Job Responsibility
Job Responsibility
  • Food and Beverage Team Member: Delivering outstanding service at varied food outlets
  • Attractions Team Member: Supporting animal team with giraffe feeding, marshalling seasonal events, ensuring guest safety on rides
  • Retail Team Member: Engaging with guests, helping pick souvenirs, serving on till
  • Cleansing Team Member: Ensuring the park remains clean and presentable, focusing on guest toilet blocks
  • Ranger: Providing a clean and presentable environment, waste disposal, traffic management
  • Guest Experience Team Member: Welcoming guests at arrivals booths, resolving enquiries, meeting VIP guests, responding to questions via email, social media, or telephone
What we offer
What we offer
  • 29 days holiday inclusive of bank holidays, rising to 31 days at 5 years’ service
  • Unlimited free entry to Longleat for our employees
  • Complimentary tickets to Longleat and Cheddar Gorge and Caves, 18 per annum pro rata
  • 50% off Membership for Friends and Family
  • Discounts on food and beverages and retail merchandise
  • Discounts on VIP Experiences and Accommodation
  • Discretionary bonus scheme
  • Employee Assistance Programme
  • Employer contributory pension scheme
  • Life assurance scheme
  • Fulltime
!
Read More
Arrow Right