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Senior 3D Marketing Artist

France, Paris · Job Posted May 14, 2026
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Job Description

Madbox is a fast-growing mobile gaming company with a very unique way of developing games. Everything has been made for teams to take as much ownership as possible, unleash their creativity, bring performance, and have as much fun as possible. In July 2022, we launched our Pocket Champs game worldwide which quickly became one of the top-grossing games in its category. In our fast-paced, tech-driven environment, we continuously innovate by developing and updating our proprietary modules, along with integrating third-party ones, to enhance game functionalities, ensure precise analytics, and comply with evolving regulations. This dynamic ecosystem requires meticulous coordination to keep our games at the forefront of technology and user experience. At Madbox, the Creative Studio produces hundreds of UA creatives every month across a growing portfolio of casual games. As Senior 3D Marketing Artist, you are a versatile Blender powerhouse who does it all: create polished 3D scenes and animations for video ads, build reusable templates that scale production, solve technical pipeline problems, and develop automation tools. You are not just a tool-builder or just an artist - you combine strong artistic sensibility with technical problem-solving. This role reports to the Head of Creative Studio with daily coordination through the Creative Manager and quality oversight by the Creative Lead.

Job Responsibility

  • Create high-quality 3D scenes, animations, and renders for UA video ads in Blender - end-to-end production
  • Build and maintain reusable Blender templates that enable fast iteration and variation across game titles, and write clear, comprehensive documentation on how to use them
  • Develop automation scripts (Python, AE expressions) and pipeline tools to reduce manual production steps
  • Create simulation setups, particle effects, and procedural shaders for creative content
  • Research and integrate AI tools for asset creation, content generation, and production acceleration (Tripo, Rodin, Hunyan, move.ai)
  • Provide technical support and troubleshooting for the broader creative team

Requirements

  • 3+ years in 3D production, tech art, or motion design with strong Blender focus
  • Strong Blender skills across the board: modeling, animation, simulation, rendering, scripting
  • Adobe Suite (After effects, Photoshop, Premiere Pro) proficiency: compositing, expressions, template creation
  • Python scripting for automation and tool development
  • Strong visual sense - able to produce polished, attractive 3D content
  • Knowledge of composition rules, color theory, and principles of animation and editing
  • Proactive problem-solver who identifies bottlenecks and builds solutions without being asked
  • Active user of AI tools for asset creation, automation, and pipeline optimization
  • Fluent English (spoken and written)

Nice to have

  • Unity experience
  • Render farm experience
  • Mobile gaming industry experience

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