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At Rilla, you’ll be at the forefront of transforming our product into an experience that feels as intuitive, playful, and rewarding as the best consumer games. You’ll design UI animations, build out our character universe, and bring it all to life with bold, innovative motion and art styles. As part of our Games team, you’ll collaborate closely with engineering, product, and design to craft animations that don’t just surprise and delight, but actively inspire our customers to hit their goals and celebrate every one of their wins along the way. You are a creative problem solver who will move fast, experiment constantly, and push the boundaries of what a product experience can be to keep it deeply engaging and retentive. Your primary playground will be our mobile and desktop app. You will also have opportunities to extend Rilla’s motion language into our website, marketing creative, and other key brand moments. This role is perfect for someone obsessed with game mechanics, passionate about creating joyful, immersive product experiences, and ready to thrive in a high-autonomy, high-expectation environment.
Job Responsibility:
Design UI animations
Build out our character universe
Bring it all to life with bold, innovative motion and art styles
Craft animations that don’t just surprise and delight, but actively inspire our customers to hit their goals and celebrate every one of their wins along the way
Extend Rilla’s motion language into our website, marketing creative, and other key brand moments
Requirements:
2+ years of experience in motion design, interactive media, game development — or a strong portfolio of personal projects showcasing diverse styles and technical excellence
Proficiency in Rive, Lottie, and After Effects, with a strong eye for detail and aptitude in learning new tools and hands-on experience in production-ready animations
Skilled at bringing characters to life through AI-powered prompting and creative iteration, embracing video generation tools over traditional rigging, lighting, and shader pipelines
Experience working with engineers on animation implementation, understanding technical constraints and optimization
Knowledge of how motion, sound, and haptic feedback work together to create cohesive user experiences
Well-versed in AI tools and excited to experiment with new software to create compelling animations
Ability to translate Rilla’s dynamic brand energy and art style into a motion design language
An understanding of game design principles and player experience, with a sharp eye for what makes interactions addictive, rewarding, and fun using animations that engage and delight
Nice to have:
Examples of motion design work similar to Duolingo or other consumer game platforms
Experience with performance optimization for web and mobile
General 3D skills like modeling, texturing, rigging, and animating